Game version
Document Mage artwork from Ragnarok Online
RENEWAL / ITEMS

Document Mage [1]

#490608Armor

Document_Mage_TH

Item stats

DEF
7
Slots
1
Weight
10
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Accessory (Right)
Gender
Both
Required level
100+
Jobs
Sage, Wizard
Class tiers
All Third, Fourth
Refineable
No
Trading & storage
No restrictions

Document Mage description & effects

The complete travel log of the Mage who explored the Tomb of Honor area. ------------------------ MATK + 100, MATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase magic damage against all size enemies by 10%. ------------------------ Increase Comet and Varetyr Spear damage by 30%. ------------------------ When equipped by Warlock classes, reduce Fixed Casting Time by 1 second. Reduce Comet cooldown by 20 seconds. Ignore magic defense of all race enemies (except player) by 50%. ------------------------ When equipped by Sorcerer classes, enable to use Lv.5 Mystical Amplification. Reduce Varetyr Spear cooldown by 4 seconds. Ignore magic defense of all race enemies (except player) by 50%. ------------------------ Set Bonus: Document Mage [1] Old Magic Stone Hat [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase magic damage against all race enemies by 4%, increase Comet damage by 12%. ------------------------ Set Bonus: Document Mage [1] Old Wind Whisper [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase magic damage against all race enemies by 4%, increase Varetyr Spear damage by 15%. ------------------------ Type : Accessory (Right) Def : 7 Weight : 10 Required Level : 100 Class : 3rd Class Mage
Item effect script
bonus bMatk,100;
bonus bMatkRate,10;
bonus bDelayrate,-10;
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"WL_COMET",30;
bonus2 bSkillAtk,"SO_VARETYR_SPEAR",30;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard) {
   bonus bFixedCast,-1000;
   bonus2 bSkillCooldown,"WL_COMET",-20000;
   bonus2 bIgnoreMdefRaceRate,RC_All,50;
   bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
   bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Sage) {
   skill "HW_MAGICPOWER",5;
   bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-4000;
   bonus2 bIgnoreMdefRaceRate,RC_All,50;
   bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
   bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
}

Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bDelayrate,-15;
bonus2 bMagicAddRace,RC_All,4*(.@r/2);
bonus2 bSkillAtk,"WL_COMET",12*(.@r/2);

Set 2

Set effect

.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bDelayrate,-15;
bonus2 bMagicAddRace,RC_All,4*(.@r/2);
bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15*(.@r/2);
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