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Ragnarok Online Renewal Item Database

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Results for “Automatic Armor Type A” in Renewal

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Automatic Armor Type A

Automatic Armor Type A [1]

#450127 · Armor · Armor
DEF
135
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Combat armor improved with the technology of Barmund Mansion, Type A. Various modules can be used for additional abilities. ATK +125 ATK +10 for every 2 refine levels When refined to +7 or higher, Increased ASPD (ASPD +15%) If equipped with Automatic Engine Wing Type A, ATK +50 If equipped with Illusion Engine Wing Type B, Post-skill delay -10%
Full item details & effects
Automatic Armor Type B

Automatic Armor Type B [1]

#450128 · Armor · Armor
DEF
135
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Combat armor improved with the technology of Barmund Mansion, Type B. Various modules can be used for additional abilities. MATK +125 MATK +10 for every 2 refine levels When refined to +7 or higher, Variable Cast Time -15% If equipped with Automatic Engine Wing Type A, increased ASPD (ASPD +10%) If equipped with Illusion Engine Wing Type B, MATK +50
Full item details & effects
Adventure Clover

Adventure Clover

#420239 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Increases EXP received from monsters by 8% ------------------------ Set Bonus: Adventure Clover Illusion Armor Type A/B Increases physical/magical damage against all race monsters (except players) by 20%. Increases EXP received from monsters by 2% ------------------------ Set Bonus: Adventure Clover Automatic Armor Type A/B Increases physical/magical damage against all race monsters (except players) by 20%. Increases EXP received from monsters by 3% ------------------------ Def : 0 Location : Lower
Full item details & effects
Automatic Engine Wing C-Type

Automatic Engine Wing C-Type [1]

#480451 · Armor · Garment
DEF
35
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Enables Level 1 Greed. MHP +2500. For every 2 refine level, ATK and MATK +10. When refined to +7 or higher, ASPD +10%, reduces variable casting time by 15%,CRI +10. When refined to +9 or higher, Increase melee and long ranged physical damage by 10%. MATK +10%. When refined to +11 or higher, Increase melee and long ranged physical damage by additional 7%. MATK +10%. ------------------------ Set Bonus: Automatic Engine Wing Type C Automatic Armor Type A/B If the sum of refine rate of set is 21 or higher, ignore defense and magical defense of Dragon,Fish and Demon monsters by 30%. ------------------------ Def : 35
Full item details & effects
Automatic Leg Type A

Automatic Leg Type A [1]

#470022 · Armor · Footgear
DEF
70
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Combat boots improved with the technology of Barmund Mansion, Type A. Various modules can be used for additional abilities. MaxSP +250 MaxSP +20 for every 2 refine levels When refined to +7 or higher, Long-ranged Physical damage +7% If equipped with Automatic Armor Type A, ATK +7% If equipped with Automatic Armor Type B, increased ASPD (ASPD +7%)
Full item details & effects
Automatic Leg Type B

Automatic Leg Type B [1]

#470023 · Armor · Footgear
DEF
70
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Combat boots improved with the technology of Barmund Mansion, Type B. Various modules can be used for additional abilities. MaxSP +250 MaxSP +20 for every 2 refine levels When refined to +7 or higher, All elemental Magic damage +7% If equipped with Automatic Armor Type A, MaxSP +7% If equipped with Automatic Armor Type B, MATK +7%
Full item details & effects
Automatic Modification Module(Above All)

Automatic Modification Module(Above All)

#1000134 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Fixed Cast Time) effect. [Enchant Effect] Fixed Cast Time -0.1 sec. When refined to +7 or higher, Fixed Cast Time -0.2 sec. (Additional) When refined to +11 or higher, Fixed Cast Time -0.5 sec. (Additional) [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
Full item details & effects
Automatic Modification Module(After Skill Delay)

Automatic Modification Module(After Skill Delay)

#1000133 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Post-skill delay) effect. [Enchant Effect] Post-skill delay -4% When refined to +7 or higher, Post-skill delay -6% (Additional) When refined to +11 or higher, Post-skill delay -6% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Attack Power)

Automatic Modification Module(Attack Power)

#1000122 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (ATK) effect. [Enchant Effect] ATK +5%, ATK +75 When refined to +7 or higher, Melee Physical damage +2% When refined to +11 or higher, Melee Physical damage +3% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Attacker Force)

Automatic Modification Module(Attacker Force)

#1000129 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Attacker Force) effect. [Enchant Effect] ATK +20, Melee Physical damage +10%, Physical damage +3% on enemies of all sizes When refined to +7 or higher, Physical damage +1% on enemies of all sizes (Additional) When refined to +11 or higher, Physical damage +1% on enemies of all sizes (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Caster)

Automatic Modification Module(Caster)

#1000126 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Caster) effect. [Enchant Effect] Variable Cast Time -5% When refined to +7 or higher, Variable Cast Time -5% (Additional) When refined to +11 or higher, Variable Cast Time -5% (Additional) [Applicable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B
Full item details & effects
Automatic Modification Module(Critical Force)

Automatic Modification Module(Critical Force)

#1000131 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Critical Force) effect. [Enchant Effect] CRIT +5, Critical damage +10%, Physical damage +3% on enemies of all sizes When refined to +7 or higher, Physical damage +1% on enemies of all sizes (Additional) When refined to +11 or higher, Physical damage +1% on enemies of all sizes (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Critical)

Automatic Modification Module(Critical)

#1000127 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Critical) effect. [Enchant Effect] CRIT +10 When refined to +7 or higher, Critical damage +5% When refined to +11 or higher, Critical damage +7% (Additional) [Applicable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B
Full item details & effects
Automatic Modification Module(Defense)

Automatic Modification Module(Defense)

#1000105 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (DEF) effect. [Enchant Effect] DEF +150 When refined to +7 or higher, DEF +75 (Additional) When refined to +11 or higher, DEF +75 (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B Automatic Engine Wing Type A Automatic Engine Wing Type B Automatic Leg Type A Automatic Leg Type B
Full item details & effects
Automatic Modification Module(Fast)

Automatic Modification Module(Fast)

#1000125 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Speed) effect. [Enchant Effect] ASPD +1 When refined to +7 or higher, ASPD +5% When refined to +11 or higher, ASPD +5% (Additional) [Applicable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B
Full item details & effects
Automatic Modification Module(Heal)

Automatic Modification Module(Heal)

#1000121 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Heal) effect. [Enchant Effect] Healing Recovery +5% When refined to +7 or higher, Healing Recovery +5% (Additional) When refined to +11 or higher, Healing Recovery +7% (Additional) [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
Full item details & effects
Automatic Modification Module(Magic Defense)

Automatic Modification Module(Magic Defense)

#1000106 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (MDEF) effect. [Enchant Effect] MDEF +15 When refined to +7 or higher, MDEF +7 (Additional) When refined to +11 or higher, MDEF +7 (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B Automatic Engine Wing Type A Automatic Engine Wing Type B Automatic Leg Type A Automatic Leg Type B
Full item details & effects
Automatic Modification Module(Magic Power)

Automatic Modification Module(Magic Power)

#1000123 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (MATK) effect. [Enchant Effect] MATK +5%, MATK +75 When refined to +7 or higher, MATK +2% (Additional) When refined to +11 or higher, MATK +3% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Magical Force)

Automatic Modification Module(Magical Force)

#1000128 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Magical Force) effect. [Enchant Effect] MATK +20, Variable Cast Time -10%, all elemental Magic damage +2% When refined to +7 or higher, All elemental Magic damage +1% (Additional) When refined to +11 or higher, All elemental Magic damage +2% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Mental)

Automatic Modification Module(Mental)

#1000120 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (SPR) effect. [Enchant Effect] MaxSP +5%, MaxSP +300 When refined to +7 or higher, MaxSP +2% (Additional) When refined to +11 or higher, MaxSP +3% (Additional) [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
Full item details & effects
Automatic Modification Module(Mirror Counter)

Automatic Modification Module(Mirror Counter)

#1000207 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Mirror Counter) effect. [Enchant Effect] Incoming reflected damage -2% When refined to +7 or higher, Incoming reflected damage -2% (Additional) When refined to +11 or higher, Incoming reflected damage -3% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Power Force)

Automatic Modification Module(Power Force)

#1000140 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Power Force) effect. [Enchant Effect] ATK +3%, MATK +3%. When refined to +7 or higher, ATK +3%, MATK +3% (Additional) When refined to +11 or higher, ATK +4%, MATK +4% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Powerful)

Automatic Modification Module(Powerful)

#1000142 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Powerful) effect. [Enchant Effect] Melee/Long-ranged Physical damage +5%, all elemental Magic damage +5% When refined to +7 or higher, Melee/Long-ranged Physical damage +2%, all elemental Magic damage +2% (Additional) When refined to +11 or higher, Melee/Long-ranged Physical damage +3%, all elemental Magic damage +3% (Additional) [Applicable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B
Full item details & effects
Automatic Modification Module(Range Force)

Automatic Modification Module(Range Force)

#1000130 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Ranged Force) effect. [Enchant Effect] ATK +20, Long-ranged Physical damage +10%, Physical damage +3% on enemies of all sizes When refined to +7 or higher, Physical damage +1% on enemies of all sizes (Additional) When refined to +11 or higher, Physical damage +1% on enemies of all sizes (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Recovery Force)

Automatic Modification Module(Recovery Force)

#1000132 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Recovery Force) effect. [Enchant Effect] MATK +20, Variable Cast Time -10%, Healing Recovery +5% When refined to +7 or higher, Healing Recovery +5% (Additional) When refined to +11 or higher, Healing Recovery +5% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Reflection Reject)

Automatic Modification Module(Reflection Reject)

#1000208 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Reflection Reject) effect. [Enchant Effect] Incoming reflected damage -3% When refined to +7 or higher, Incoming reflected damage -2% (Additional) When refined to +11 or higher, Incoming reflected damage -4% (Additional) [Applicable Equipment] Automatic Engine Wing Type A Automatic Engine Wing Type B
Full item details & effects
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