Vadon
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1632 ms
- Attack Motion
- 432 ms
- Damage Motion
- 540 ms
- Ai
- 17
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Water 1 defenseNormal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Crystal BlueMiscellaneous · 991 | 0.2% | 0.2% | |
Fly WingDelay Consume · 601 | 5% | 5% | |
GarletMiscellaneous · 910 | 15% | 15% | |
NipperMiscellaneous · 960 | 45% | 45% | |
Padded Armor [1]Armor · 2313 | 0.03% | 0.03% | |
Rough EluniumMiscellaneous · 757 | 0.2% | 0.2% | |
Solid ShellMiscellaneous · 943 | 0.5% | 0.5% | |
Vadon CardCard · 4049 | 0.01% | 0.01% | Cannot be stolen |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Vadon
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Undersea Tunnel B1Dungeon · iz_dun00 | 20 | 5 s | Map-wide | Source ↗ |
Undersea Tunnel B2Dungeon · iz_dun01 | 60 | 5 s | Map-wide | Source ↗ |
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Wizard RealmTown & interior · job_wiz | 1 | Script controlled | 109, 165 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
GuardWeapon · 249 | 2 | 20% | No added delay5 min recast | chaseself · cancelable: yes | longrangeattacked |
GuardWeapon · 249 | 2 | 5% | No added delay5 min recast | attackself · cancelable: yes | always0 |
| Stun AttackWeapon · 179 | 2 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.











