RENEWAL / MONSTERS
Requiem
DemihumanMediumDark 1
Elemental damage received Dark 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 75%
- HolyHol
- 125%
- DarkDar
- 0%
- GhostGho
- 90%
- UndeadUnd
- 0%
- Level
- 71
- HP
- 3,251
- Base EXP
- 738
- Job EXP
- 678
Combat
- ATK
- 286–365
- MATK
- 116–145
- DEF
- 88
- MDEF
- 20
- 100% HIT
- 305
- 95% FLEE
- 266
Attributes
- STR
- 58
- AGI
- 34
- VIT
- 35
- INT
- 12
- DEX
- 50
- LUK
- 10
Requiem drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 400 ms
- Attack Delay
- 1516 ms
- Attack Motion
- 816 ms
- Damage Motion
- 432 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Requiem
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Morocc Sphinx B1Town & interior · in_sphinx1 | 38 | 5 s | Map-wide |
Morocc Sphinx B2Town & interior · in_sphinx2 | 80 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Requiem skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | walkself · cancelable: yes | always0 · 19 |
| Shadow Attribute AttackWeapon · 190 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Stun AttackWeapon · 179 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.













