RENEWAL / MONSTERS
Dandelion
DemihumanMediumDark 2
Elemental damage received Dark 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 75%
- HolyHol
- 150%
- DarkDar
- 0%
- GhostGho
- 80%
- UndeadUnd
- 0%
- Level
- 80
- HP
- 120,000
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 349–484
- MATK
- 293–476
- DEF
- 0
- MDEF
- 10
- 100% HIT
- 299
- 95% FLEE
- 301
Attributes
- STR
- 1
- AGI
- 19
- VIT
- 32
- INT
- 0
- DEX
- 76
- LUK
- 20
Dandelion drops
Your rates25%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 250 ms
- Attack Delay
- 1772 ms
- Attack Motion
- 72 ms
- Damage Motion
- 384 ms
- Ai
- 13
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Dandelion
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Inside the Old WarehouseTown & interior · job3_guil02 | 1 | Script controlled | 51, 43 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.




