RENEWAL / MONSTERS
Requiem
#1468DemihumanMediumDark 1
Level71
HP3,251
SP1
Base EXP0
Job EXP0
Base ATK197
Base MATK48
DEF88
MDEF20
STR58
AGI34
VIT35
INT12
DEX50
LUK10
100% HIT305
95% FLEE266
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 400 ms
- Attack Delay
- 1516 ms
- Attack Motion
- 816 ms
- Damage Motion
- 432 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Dark 1 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison75%
Holy125%
Dark0%
Ghost90%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Requiem
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 23, 76 | Source ↗ |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 27, 76 | Source ↗ |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 25, 86 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 95, 177 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Shadow Attribute AttackWeapon · 190 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
| Shadow Attribute AttackWeapon · 190 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Stun AttackWeapon · 179 | 3 | 5% | 1.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

