RENEWAL / MONSTERS
Goat
#1372BruteMediumFire 3
Level80
HP2,905
SP1
Base EXP869
Job EXP809
Base ATK281
Base MATK60
DEF95
MDEF43
STR61
AGI40
VIT48
INT40
DEX78
LUK31
100% HIT320
95% FLEE303
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 165 ms
- Attack Delay
- 1380 ms
- Attack Motion
- 1080 ms
- Damage Motion
- 336 ms
- Ai
- 3
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Fire 3 defenseNeutral100%
Water200%
Earth70%
Fire0%
Wind100%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead70%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Antelope HornMiscellaneous · 7106 | 22.8% | 22.8% | |
Antelope SkinMiscellaneous · 7107 | 12.5% | 12.5% | |
Blue HerbRestorative · 510 | 5% | 5% | |
Goat CardCard · 4150 | 0.01% | 0.01% | Cannot be stolen |
Green HerbRestorative · 511 | 27.5% | 27.5% | |
Red HerbRestorative · 507 | 2.5% | 2.5% | |
Yellow HerbRestorative · 508 | 12.5% | 12.5% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Goat
5 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
El Mes Gorge (Valley of Abyss)Field · yuno_fild07 | 90 | 5 s | Map-wide | Source ↗ |
El Mes PlateauField · yuno_fild03 | 46 | 5 s | Map-wide | Source ↗ |
El Mes PlateauField · yuno_fild04 | 36 | 5 s | Map-wide | Source ↗ |
Kiel Hyre's AcademyField · yuno_fild08 | 36 | 5 s | Map-wide | Source ↗ |
Yuno FieldField · yuno_fild11 | 139 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Adrenaline RushWeapon · 111 | 10 | 5% | 1.5 s5 min recast | attackself · cancelable: no | always0 |
Adrenaline RushWeapon · 111 | 10 | 5% | 1.5 s5 min recast | chaseself · cancelable: no | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
| Stun AttackWeapon · 179 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












