RENEWAL / MONSTERS
Goat
BruteMediumFire 3
Elemental damage received Fire 3 defense
- NeutralNeu
- 100%
- WaterWat
- 200%
- EarthEar
- 70%
- FireFir
- 0%
- WindWin
- 100%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 70%
- Level
- 80
- HP
- 2,905
- Base EXP
- 869
- Job EXP
- 809
Combat
- ATK
- 365–478
- MATK
- 162–198
- DEF
- 95
- MDEF
- 43
- 100% HIT
- 320
- 95% FLEE
- 303
Attributes
- STR
- 61
- AGI
- 40
- VIT
- 48
- INT
- 40
- DEX
- 78
- LUK
- 31
Goat drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 165 ms
- Attack Delay
- 1380 ms
- Attack Motion
- 1080 ms
- Damage Motion
- 336 ms
- Ai
- 3
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Goat
5 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
El Mes Gorge (Valley of Abyss)Field · yuno_fild07 | 90 | 5 s | Map-wide |
El Mes PlateauField · yuno_fild03 | 46 | 5 s | Map-wide |
El Mes PlateauField · yuno_fild04 | 36 | 5 s | Map-wide |
Kiel Hyre's AcademyField · yuno_fild08 | 36 | 5 s | Map-wide |
Yuno FieldField · yuno_fild11 | 139 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Goat skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Adrenaline RushWeapon · 111 | 10 | 5% | 1.5 s5 min recast | attackself · cancelable: no | always0 |
Adrenaline RushWeapon · 111 | 10 | 5% | 1.5 s5 min recast | chaseself · cancelable: no | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
| Stun AttackWeapon · 179 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
















