RENEWAL / MONSTERS
Moonlight Flower
BruteMediumFire 3
Elemental damage received Fire 3 defense
- NeutralNeu
- 100%
- WaterWat
- 200%
- EarthEar
- 70%
- FireFir
- 0%
- WindWin
- 100%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 70%
- Level
- 80
- HP
- 30,000
- Base EXP
- 14,850
- Job EXP
- 13,500
Combat
- ATK
- 521–741
- MATK
- 402–582
- DEF
- 80
- MDEF
- 50
- 100% HIT
- 315
- 95% FLEE
- 308
Attributes
- STR
- 1
- AGI
- 35
- VIT
- 45
- INT
- 112
- DEX
- 83
- LUK
- 93
Moonlight Flower drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1276 ms
- Attack Motion
- 576 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Moonlight Flower skills
19| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
DispellMagic · 289 | 5 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
DispellMagic · 289 | 5 | 5% | 0.5 s5 s recast | chasetarget · cancelable: no | always0 |
Fire BoltMagic · 19 | 10 | 30% | No added delay5 s recast | chasetarget · cancelable: no | always0 |
Fire BoltMagic · 19 | 10 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
Fire BoltMagic · 19 | 10 | 40% | No added delay5 s recast | chasetarget · cancelable: no | skillused18 |
Fire WallMagic · 18 | 10 | 10% | 0.5 s5 s recast | attacktarget · cancelable: yes | always0 |
Fire WallMagic · 18 | 10 | 10% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
| Guided AttackWeapon · 172 | 5 | 5% | No added delay20 s recast | attacktarget · cancelable: no | always0 |
HealMagic · 28 | 9 | 100% | No added delay5 s recast | attackself · cancelable: no | myhpltmaxrate50 |
HealMagic · 28 | 9 | 100% | No added delay5 s recast | chaseself · cancelable: no | myhpltmaxrate50 |
MammoniteWeapon · 42 | 22 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
Meteor StormMagic · 83 | 5 | 20% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Meteor StormMagic · 83 | 5 | 20% | 1.5 s5 s recast | chasetarget · cancelable: no | always0 |
| Petrify AttackWeapon · 180 | 5 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | walkself · cancelable: yes | rudeattacked |
WaterballMagic · 86 | 5 | 20% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
WaterballMagic · 86 | 5 | 20% | 1 s5 s recast | chasetarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.










