RENEWAL / MONSTERS
Teddy Bear
#1622FormlessSmallNeutral 3
Level91
HP6,284
SP1
Base EXP1,220
Job EXP1,149
Base ATK333
Base MATK62
DEF106
MDEF39
STR57
AGI81
VIT66
INT20
DEX82
LUK44
100% HIT372
95% FLEE318
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 512 ms
- Attack Motion
- 780 ms
- Damage Motion
- 504 ms
- Ai
- 20
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Neutral 3 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost50%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Angry SnarlArmor · 5113 | 0.25% | 0.25% | |
EluniumMiscellaneous · 985 | 0.5% | 0.5% | |
Goddess of Fortune's Cursed BroochArmor · 2652 | 0.05% | 0.05% | |
Gold LuxWeapon · 13106 | 0.03% | 0.03% | |
HoneyRestorative · 518 | 5% | 5% | |
Oridecon HammerConsumable · 615 | 1.5% | 1.5% | |
Rusty ScrewMiscellaneous · 7317 | 19% | 19% | |
Teddy Bear CardCard · 4340 | 0.01% | 0.01% | Cannot be stolen |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Teddy Bear
4 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Einbech Mine F2Dungeon · ein_dun02 | 30 | 5 s | Map-wide | Source ↗ |
Einbroch Field F3Field · ein_fild03 | 100 | 5 s | Map-wide | Source ↗ |
Einbroch Field F4Field · ein_fild04 | 24 | 5 s | Map-wide | Source ↗ |
Einbroch Field F5Field · ein_fild05 | 20 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Curse AttackWeapon · 181 | 4 | 5% | 0.8 s10 s recast | attacktarget · cancelable: no | always0 |
| Curse AttackWeapon · 181 | 4 | 5% | 0.8 s10 s recast | chasetarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
DispellMagic · 289 | 1 | 0.5% | 0.5 s10 s recast | attacktarget · cancelable: no | always0 |
| EmotionNone · 197 | 1 | 100% | No added delay30 s recast | idleself · cancelable: yes | always0 · 23 |
| Emotion ONNone · 474 | 1 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 · 7 |
| Suicide bombingMisc · 173 | 1 | 10% | 2 s10 s recast | attackself · cancelable: no | attackpcge3 |
| Suicide bombingMisc · 173 | 1 | 10% | 2 s10 s recast | chaseself · cancelable: no | attackpcge3 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.















