RENEWAL / MONSTERS
Sniper Cecil
#1644DemihumanMediumWind 4
Level160
HP4,140,000
SP1
Base EXP0
Job EXP0
Base ATK4,155
Base MATK1,550
DEF178
MDEF135
STR176
AGI258
VIT155
INT132
DEX464
LUK95
100% HIT618
95% FLEE769
Combat details
- Attack Range
- 14 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 76 ms
- Attack Motion
- 384 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Boss
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Wind 4 defenseNeutral100%
Water60%
Earth200%
Fire100%
Wind0%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
CarniumMiscellaneous · 6223 | 0.5% | 0.5% | |
Old Purple BoxConsumable · 617 | 0.05% | 0.05% | Cannot be stolen |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Sniper Cecil
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Somatology Laboratory F3Dungeon · lhz_dun03 | 1 | 45 min + 0–41.67 min | 139, 117Area ±20, ±11 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
20| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Agility UpNone · 350 | 5 | 20% | No added delay1.67 min recast | attackself · cancelable: yes | always0 |
| Agility UpNone · 350 | 5 | 20% | No added delay25 s recast | attackself · cancelable: yes | myhpltmaxrate30 |
AnklesnareMisc · 117 | 5 | 20% | No added delay1 min recast | idlearound3 · cancelable: yes | always0 |
AnklesnareMisc · 117 | 5 | 5% | No added delay5 s recast | attackaround3 · cancelable: yes | always0 |
Arrow RepelWeapon · 148 | 1 | 20% | No added delay3 s recast | attacktarget · cancelable: yes | always0 |
Arrow ShowerWeapon · 47 | 10 | 20% | No added delay3 s recast | attacktarget · cancelable: yes | always0 |
Blast MineMisc · 122 | 5 | 20% | No added delay1 min recast | idlearound3 · cancelable: yes | always0 |
Blast MineMisc · 122 | 5 | 5% | No added delay5 s recast | attackaround3 · cancelable: yes | always0 |
| Defense disregard attackWeapon · 170 | 1 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Double StrafeWeapon · 46 | 10 | 20% | No added delay3 s recast | attacktarget · cancelable: yes | always0 |
Focused Arrow StrikeWeapon · 382 | 5 | 20% | 0.5 s1.5 s recast | attacktarget · cancelable: no | always0 |
Land MineMisc · 116 | 5 | 20% | No added delay1 min recast | idlearound3 · cancelable: yes | always0 |
Land MineMisc · 116 | 5 | 5% | No added delay5 s recast | attackaround3 · cancelable: yes | always0 |
Meteor StormMagic · 83 | 1 | 100% | No added delayNo added delay recast | idletarget · cancelable: yes | rudeattacked |
Meteor StormMagic · 83 | 1 | 50% | No added delay5 s recast | walktarget · cancelable: yes | rudeattacked |
| Power UpNone · 349 | 5 | 20% | No added delay1.67 min recast | attackself · cancelable: yes | always0 |
| Power UpNone · 349 | 5 | 20% | No added delay25 s recast | attackself · cancelable: yes | myhpltmaxrate30 |
| Stun AttackWeapon · 179 | 5 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Suicide bombingMisc · 173 | 1 | 20% | 2 sNo added delay recast | attackself · cancelable: no | myhpltmaxrate3 |
| Wind Attribute AttackWeapon · 187 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.










