RENEWAL / MONSTERS
Frus
DemonMediumDark 3
Elemental damage received Dark 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 175%
- DarkDar
- 0%
- GhostGho
- 70%
- UndeadUnd
- 0%
- Level
- 128
- HP
- 40,668
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 1,017–1,404
- MATK
- 297–398
- DEF
- 65
- MDEF
- 35
- 100% HIT
- 405
- 95% FLEE
- 384
Attributes
- STR
- 114
- AGI
- 77
- VIT
- 66
- INT
- 51
- DEX
- 111
- LUK
- 27
Frus drops
Your rates2.5%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 130 ms
- Attack Delay
- 480 ms
- Attack Motion
- 576 ms
- Damage Motion
- 432 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Frus
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Odin Shrine F2Town & interior · odin_tem02 | 4 | 5 s | Map-wide |
Odin Shrine F3Town & interior · odin_tem03 | 6 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Frus skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Divest ArmorWeapon · 217 | 3 | 5% | No added delay30 s recast | attacktarget · cancelable: yes | always0 |
Fire WallMagic · 18 | 5 | 20% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
| Poison AttackWeapon · 176 | 5 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Shadow Attribute AttackWeapon · 190 | 5 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Undead Attribute ChangeWeapon · 348 | 2 | 5% | No added delay30 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.







