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RENEWAL / MONSTERS

EL1-A17T

FormlessLargeNeutral 3MVP

MD_EL_A17T

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EL1-A17T

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Elemental damage received Neutral 3 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
100%
HolyHol
100%
DarkDar
100%
GhostGho
50%
UndeadUnd
100%
Level
118
HP
16,412,000
Base EXP
2,639,829
Job EXP
2,292,824

Combat

ATK
1,525–2,142
MATK
863–1,376
DEF
355
MDEF
42
100% HIT
461
95% FLEE
465

Attributes

STR
173
AGI
143
VIT
77
INT
148
DEX
202
LUK
84
AggressiveDetects hiddenStatus immuneNo knockback

EL1-A17T drops

Your rates

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
220 ms
Attack Delay
128 ms
Attack Motion
1004 ms
Damage Motion
240 ms
Ai
21
Class
Boss

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

EL1-A17T skills

6
SkillLevelChanceCast / delayState & targetCondition
Agility UpNone · 350520%No added delay1 min recastchaseself · cancelable: noalways0
Agility UpNone · 350520%No added delay1 min recastchaseself · cancelable: noalways0
Defense disregard attackWeapon · 170120%0.5 s5 s recastattacktarget · cancelable: noalways0
Land ProtectorLand ProtectorMagic · 2883100%0.5 s2.5 min recastattackself · cancelable: nogroundattacked0
Power UpNone · 349520%No added delay1 min recastattackself · cancelable: noalways0
Sonic BlowSonic BlowWeapon · 1361010%No added delay10 s recastattacktarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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