Game version
RENEWAL / MONSTERS

E-EA1L

#20341FormlessMediumNeutral 4

MD_E_EA1L

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E-EA1L

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You’re viewing Renewal.
No matching Pre-Renewal record.
Level116
HP24,810
Base EXP2,688
Job EXP2,453
Base ATK1,042
Base MATK185
DEF75
MDEF37

Combat details

Aggressive
STR80
AGI46
VIT45
INT71
DEX95
LUK32
Attack Range
2 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
110 ms
Attack Delay
741 ms
Attack Motion
1536 ms
Damage Motion
480 ms
Ai
4
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Elemental damage received

Neutral 4 defense
Neutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost0%
Undead100%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
Decrease AgilityDecrease AgilityMagic · 3015%1 s5 s recastattacktarget · cancelable: noalways0
HallucinationMagic · 20715%0.5 s5 s recastchasetarget · cancelable: yesalways0
HallucinationMagic · 20715%0.5 s5 s recastattacktarget · cancelable: yesalways0
SnapSnapNone · 264120%0.5 s5 s recastchasetarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

1
LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
20341
Aegis Name
MD_E_EA1L
Name
E-EA1L
Level
116
Hp
24810
Base Exp
2688
Job Exp
2453
Attack
1042
Attack2
185
Defense
75
Magic Defense
37
Str
80
Agi
46
Vit
45
Int
71
Dex
95
Luk
32
Attack Range
2
Skill Range
10
Chase Range
12
Size
Medium
Race
Formless
Element
Neutral
Element Level
4
Walk Speed
110
Attack Delay
741
Attack Motion
1536
Client Attack Motion
540
Damage Motion
480
Ai
4
Drops
Item
Needle_Pouch
Rate
1250
Item
EP17_1_EVT02
Rate
10
Item
Scarlet_Dyestuffs
Rate
30
Item
E_EA1L_Card
Rate
1
Steal Protected
Yes
Image Source
iRO/data.grf/data/sprite/몬스터/xm_hylozoist.spr
Monster Poster Image
/static/assets/monsters/62e4f2fe3777ceb0f67384fc.webp
Monster Animation
actor
/static/preview/actors/2d30115d70bea031f43e2664.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
7
idle delay
84.0
idle
/static/assets/monsters/51d7343277003229673c7a66.webp
animated
Yes
width
45
height
112
Full monster skill conditions and values

Decrease Agility

Monster
20341
Info
E-EA1L@AL_DECAGI
State
attack
Skill
30
Level
1
Rate
500
Cast Time
1000
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
29
Chat

Hallucination

Monster
20341
Info
E-EA1L@NPC_HALLUCINATION
State
chase
Skill
207
Level
1
Rate
500
Cast Time
500
Delay
5000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
9
Chat

Hallucination

Monster
20341
Info
E-EA1L@NPC_HALLUCINATION
State
attack
Skill
207
Level
1
Rate
500
Cast Time
500
Delay
5000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
9
Chat

Snap

Monster
20341
Info
E-EA1L@MO_BODYRELOCATION
State
chase
Skill
264
Level
1
Rate
2000
Cast Time
500
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat
MAKE IT YOURS

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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