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RENEWAL / MONSTERS

A013 - Dolor

#20349DemihumanMediumPoison 3

MD_A013_DOLOR

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A013 - Dolor

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You’re viewing Renewal.
No matching Pre-Renewal record.
Level111
HP31,000
Base EXP2,650
Job EXP2,400
Base ATK800
Base MATK200
DEF42
MDEF65

Combat details

Aggressive
STR105
AGI45
VIT42
INT88
DEX180
LUK65
Attack Range
5 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
250 ms
Attack Delay
1872 ms
Attack Motion
672 ms
Damage Motion
480 ms
Ai
5
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Elemental damage received

Poison 3 defense
Neutral100%
Water125%
Earth125%
Fire125%
Wind125%
Poison0%
Holy50%
Dark50%
Ghost50%
Undead25%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
BashBashWeapon · 51020%1 s30 s recastattacktarget · cancelable: noalways0
Defense disregard attackWeapon · 170110%0.5 s5 s recastattacktarget · cancelable: noalways0
Poison Attribute AttackWeapon · 18835%0.5 s5 s recastattacktarget · cancelable: noalways0
Splash attackWeapon · 174120%No added delay5 s recastattacktarget · cancelable: yesattackpcge2

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
20349
Aegis Name
MD_A013_DOLOR
Name
A013 - Dolor
Level
111
Hp
31000
Base Exp
2650
Job Exp
2400
Attack
800
Attack2
200
Defense
42
Magic Defense
65
Str
105
Agi
45
Vit
42
Int
88
Dex
180
Luk
65
Attack Range
5
Skill Range
10
Chase Range
12
Size
Medium
Race
Demihuman
Element
Poison
Element Level
3
Walk Speed
250
Attack Delay
1872
Attack Motion
672
Client Attack Motion
540
Damage Motion
480
Ai
5
Drops
Item
Tough_Scalelike_Stem
Rate
1250
Item
Sticky_Poison
Rate
1000
Item
Wooden_Block
Rate
1000
Item
EP17_1_EVT39
Rate
3
Item
Bloody_Rune
Rate
800
Item
Dolor_Card
Rate
1
Steal Protected
Yes
Image Source
iRO/data.grf/data/sprite/몬스터/dolor.spr
Monster Poster Image
/static/assets/monsters/b54e9941f77026bfa9e7478c.webp
Monster Animation
actor
/static/preview/actors/9716c062fb118242e9f0c319.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
8
idle delay
96.0
idle
/static/assets/monsters/dd1ea70f86d5cc9bc6e6150d.webp
animated
Yes
width
77
height
103
Full monster skill conditions and values

Bash

Monster
20349
Info
Dolor@SM_BASH
State
attack
Skill
5
Level
10
Rate
2000
Cast Time
1000
Delay
30000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
52
Chat

Defense disregard attack

Monster
20349
Info
Dolor@NPC_CRITICALSLASH
State
attack
Skill
170
Level
1
Rate
1000
Cast Time
500
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Poison Attribute Attack

Monster
20349
Info
Dolor@NPC_POISONATTACK
State
attack
Skill
188
Level
3
Rate
500
Cast Time
500
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
9
Chat

Splash attack

Monster
20349
Info
Dolor@NPC_SPLASHATTACK
State
attack
Skill
174
Level
1
Rate
2000
Cast Time
0
Delay
5000
Cancelable
yes
Target
target
Condition
attackpcge
Condition Value
2
Value1
Value2
Value3
Value4
Value5
Emotion
Chat
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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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