RENEWAL / MONSTERS
Broken Warehouse Manager
#20637DemihumanMediumNeutral 2
Level185
HP1,900,983
SP1
Base EXP135,785
Job EXP95,049
Base ATK3,608
Base MATK1,702
DEF563
MDEF110
STR156
AGI98
VIT126
INT138
DEX143
LUK91
100% HIT483
95% FLEE473
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 960 ms
- Attack Motion
- 960 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Neutral 2 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost70%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Awakening PotionConsumable · 656 | 0.1% | 0.1% | |
Concentration PotionConsumable · 645 | 0.1% | 0.1% | |
Ira Fist [2]Weapon · 560004 | 0.05% | 0.05% | Random options: AUTO_IMP_MELEE_2 |
Old Purple BoxConsumable · 617 | 0.05% | 0.05% | Cannot be stolen |
Pride Stone [2]Weapon · 640005 | 0.05% | 0.05% | Random options: AUTO_IMP_MAGIC_2 |
Rusty ScrewMiscellaneous · 7317 | 0.5% | 0.5% | |
SteelMiscellaneous · 999 | 0.5% | 0.5% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Broken Warehouse Manager
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Ba 2Whs02Town & interior · ba_2whs02 | 80 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
GuardWeapon · 249 | 3 | 25% | No added delay1 min recast | chaseself · cancelable: yes | longrangeattacked0 |
HammerfallWeapon · 110 | 5 | 25% | No added delay1 min recast | attacktarget · cancelable: yes | always0 |
| Multi-stage AttackWeapon · 171 | 3 | 30% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Soul DestroyerWeapon · 379 | 5 | 20% | 0.3 s15 s recast | chasetarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked0 |
TeleportMagic · 26 | 1 | 30% | No added delay5 min recast | chaseself · cancelable: yes | mobnearbygt23 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.











