RENEWAL / MONSTERS
Champion Chen
DemonMediumWater 4MVP
Elemental damage received Water 4 defense
- NeutralNeu
- 100%
- WaterWat
- 0%
- EarthEar
- 100%
- FireFir
- 60%
- WindWin
- 200%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 160
- HP
- 4,249,350
- Base EXP
- 2,556,784
- Job EXP
- 1,614,235
Combat
- ATK
- 3,233–4,680
- MATK
- 1,572–2,741
- DEF
- 216
- MDEF
- 134
- 100% HIT
- 525
- 95% FLEE
- 603
Attributes
- STR
- 180
- AGI
- 165
- VIT
- 165
- INT
- 50
- DEX
- 298
- LUK
- 66
Champion Chen drops
Your rates20%
20%
Champion Chen CardCannot be stolen0.01%
20%
30%
50%
Chills Of DeathMVP reward50%
Mystical Card AlbumMVP reward50%
Old Purple BoxMVP reward50%
Each entry is a separate drop slot.
More combat details
- SP
- 1553
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 76 ms
- Attack Motion
- 768 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Champion Chen skills
29| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Decrease AgilityMagic · 30 | 48 | 20% | No added delay10 s recast | chasetarget · cancelable: yes | always0 |
| Defense disregard attackWeapon · 170 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Follower SummonsMagic · 196 | 5 | 100% | 0.7 s10 s recast | attackself · cancelable: no | slavele3 · 2228 |
| Follower SummonsMagic · 196 | 5 | 100% | 0.7 s10 s recast | idleself · cancelable: no | slavele3 · 2228 |
Guillotine FistWeapon · 271 | 5 | 100% | 0.5 s10 s recast | attacktarget · cancelable: no | always0 |
HealMagic · 28 | 11 | 30% | No added delay1.5 s recast | idlefriend · cancelable: yes | friendhpltmaxrate99 |
HealMagic · 28 | 11 | 30% | No added delay1.5 s recast | idleself · cancelable: yes | myhpltmaxrate99 |
HealMagic · 28 | 11 | 30% | No added delay1.5 s recast | chasefriend · cancelable: yes | friendhpltmaxrate99 |
HealMagic · 28 | 11 | 30% | No added delay1.5 s recast | chaseself · cancelable: yes | myhpltmaxrate99 |
HealMagic · 28 | 11 | 30% | No added delay1.5 s recast | attackfriend · cancelable: yes | friendhpltmaxrate99 |
HealMagic · 28 | 11 | 30% | No added delay1.5 s recast | attackself · cancelable: yes | myhpltmaxrate99 |
Increase AgilityMagic · 29 | 10 | 100% | 1 s4 min recast | idleself · cancelable: no | myhpltmaxrate99 |
Increase AgilityMagic · 29 | 10 | 100% | 1 s4 min recast | chaseself · cancelable: no | myhpltmaxrate100 |
Increase AgilityMagic · 29 | 10 | 100% | 1 s4 min recast | idlefriend · cancelable: no | friendhpltmaxrate100 |
Increase AgilityMagic · 29 | 10 | 100% | 1 s4 min recast | chasefriend · cancelable: no | friendhpltmaxrate100 |
| Monster SummonsMagic · 209 | 5 | 100% | 0.7 s16.67 h recast | attackself · cancelable: yes | myhpltmaxrate30 · 2228 |
| Multi-stage AttackWeapon · 171 | 5 | 20% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Multi-stage AttackWeapon · 171 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Multi-stage AttackWeapon · 171 | 5 | 20% | No added delayNo added delay recast | attacktarget · cancelable: yes | myhpltmaxrate30 |
PneumaMagic · 25 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | longrangeattacked |
PneumaMagic · 25 | 1 | 50% | No added delay10 s recast | chaseself · cancelable: yes | longrangeattacked |
PneumaMagic · 25 | 1 | 50% | No added delay10 s recast | attackself · cancelable: yes | longrangeattacked |
| Recall SlavesNone · 352 | 1 | 100% | No added delay10 s recast | attackself · cancelable: yes | always0 |
| Recall SlavesNone · 352 | 1 | 100% | No added delay10 s recast | idleself · cancelable: yes | always0 |
SnapNone · 264 | 1 | 30% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Stun AttackWeapon · 179 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | walkself · cancelable: yes | rudeattacked |
| Water Attribute AttackWeapon · 184 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















