RENEWAL / MONSTERS
Brinaranea
DemonLargeWater 3
Elemental damage received Water 3 defense
- NeutralNeu
- 100%
- WaterWat
- 0%
- EarthEar
- 100%
- FireFir
- 70%
- WindWin
- 200%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 165
- HP
- 81,650,000
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 6,904–10,206
- MATK
- 374–493
- DEF
- 264
- MDEF
- 177
- 100% HIT
- 500
- 95% FLEE
- 530
Attributes
- STR
- 135
- AGI
- 135
- VIT
- 12
- INT
- 72
- DEX
- 220
- LUK
- 91
Brinaranea drops
Your rates
Brinaranea CardCannot be stolen0.01%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 3 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1020 ms
- Attack Motion
- 500 ms
- Damage Motion
- 768 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Brinaranea skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Cold BoltMagic · 14 | 10 | 25% | 1 s15 s recast | chasetarget · cancelable: yes | always0 |
Cold BoltMagic · 14 | 10 | 25% | 1 s15 s recast | attacktarget · cancelable: yes | always0 |
Frost DriverMagic · 15 | 40 | 15% | 0.3 s18 s recast | chasetarget · cancelable: yes | always0 |
Frost DriverMagic · 15 | 40 | 15% | 0.3 s18 s recast | attacktarget · cancelable: yes | always0 |
QuagmireMagic · 92 | 5 | 35% | 0.25 s10 s recast | chasetarget · cancelable: yes | always0 |
QuagmireMagic · 92 | 5 | 35% | 0.25 s10 s recast | attacktarget · cancelable: yes | always0 |
| Water Attribute AttackWeapon · 184 | 10 | 30% | 1 s10 s recast | chasetarget · cancelable: yes | always0 |
| Water Attribute AttackWeapon · 184 | 10 | 30% | 1 s10 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.








