Game version
RENEWAL / MONSTERS

Samurai Soheon

DemihumanMediumWind 3

G_SOHEON

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Samurai Soheon

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Elemental damage received Wind 3 defense

NeutralNeu
100%
WaterWat
70%
EarthEar
200%
FireFir
100%
WindWin
0%
PoisonPoi
125%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
100%
Level
137
HP
502,015
Base EXP
0
Job EXP
0

Combat

ATK
1,527–2,164
MATK
988–1,609
DEF
210
MDEF
178
100% HIT
581
95% FLEE
528

Attributes

STR
118
AGI
244
VIT
98
INT
126
DEX
246
LUK
102
AggressiveDetects hiddenStatus immuneNo knockback

Samurai Soheon drops

Your rates

No item drops in this database.

More combat details
SP
1
Attack Range
2 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
120 ms
Attack Delay
1000 ms
Attack Motion
1008 ms
Damage Motion
432 ms
Ai
21
Class
Boss

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Samurai Soheon skills

7
SkillLevelChanceCast / delayState & targetCondition
Critical WoundsWeapon · 67315%No added delay5 s recastattacktarget · cancelable: yesalways0
InvisibleNone · 353120%1 s30 s recastchaseself · cancelable: yesalways0
SanctuarySanctuaryMagic · 701020%No added delay10 s recastattacktarget · cancelable: yesalways0
Sonic BlowSonic BlowWeapon · 136120%No added delay5 s recastattacktarget · cancelable: yesalways0
StopNone · 342120%0.5 s15 s recastattacktarget · cancelable: yesalways0
WaterballWaterballMagic · 86320%1 s5 s recastchasetarget · cancelable: yesalways0
WaterballWaterballMagic · 86510%No added delay5 s recastattacktarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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