RENEWAL / MONSTERS
Samurai Soheon
DemihumanMediumWind 3
Elemental damage received Wind 3 defense
- NeutralNeu
- 100%
- WaterWat
- 70%
- EarthEar
- 200%
- FireFir
- 100%
- WindWin
- 0%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 137
- HP
- 502,015
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 1,527–2,164
- MATK
- 988–1,609
- DEF
- 210
- MDEF
- 178
- 100% HIT
- 581
- 95% FLEE
- 528
Attributes
- STR
- 118
- AGI
- 244
- VIT
- 98
- INT
- 126
- DEX
- 246
- LUK
- 102
Samurai Soheon drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 120 ms
- Attack Delay
- 1000 ms
- Attack Motion
- 1008 ms
- Damage Motion
- 432 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Samurai Soheon skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Critical WoundsWeapon · 673 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| InvisibleNone · 353 | 1 | 20% | 1 s30 s recast | chaseself · cancelable: yes | always0 |
SanctuaryMagic · 70 | 10 | 20% | No added delay10 s recast | attacktarget · cancelable: yes | always0 |
Sonic BlowWeapon · 136 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| StopNone · 342 | 1 | 20% | 0.5 s15 s recast | attacktarget · cancelable: yes | always0 |
WaterballMagic · 86 | 3 | 20% | 1 s5 s recast | chasetarget · cancelable: yes | always0 |
WaterballMagic · 86 | 5 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.






