RENEWAL / MONSTERS
Bangungot
DemonMediumDark 2
Elemental damage received Dark 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 75%
- HolyHol
- 150%
- DarkDar
- 0%
- GhostGho
- 80%
- UndeadUnd
- 0%
- Level
- 115
- HP
- 1,519,517
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 2,314–3,339
- MATK
- 1,279–2,182
- DEF
- 411
- MDEF
- 95
- 100% HIT
- 507
- 95% FLEE
- 511
Attributes
- STR
- 151
- AGI
- 192
- VIT
- 110
- INT
- 112
- DEX
- 251
- LUK
- 57
Bangungot drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 920 ms
- Attack Motion
- 1080 ms
- Damage Motion
- 360 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Bangungot skills
18| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Agility UpNone · 350 | 5 | 100% | No added delay30 s recast | attackself · cancelable: yes | myhpltmaxrate30 |
| Agility UpNone · 350 | 5 | 100% | No added delay30 s recast | chaseself · cancelable: yes | myhpltmaxrate30 |
Brandish SpearWeapon · 57 | 10 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Critical WoundsWeapon · 673 | 4 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
DispellMagic · 289 | 5 | 100% | No added delay30 s recast | attacktarget · cancelable: yes | always0 |
DispellMagic · 289 | 5 | 100% | No added delay30 s recast | chasetarget · cancelable: yes | always0 |
GanbanteinNone · 483 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
HammerfallWeapon · 110 | 10 | 10% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Holy CrossWeapon · 253 | 10 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Lord of VermilionMagic · 85 | 21 | 20% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
Lord of VermilionMagic · 85 | 21 | 20% | 1 s5 s recast | chasetarget · cancelable: no | always0 |
Meteor StormMagic · 83 | 11 | 20% | 0.5 s5 s recast | attacktarget · cancelable: no | myhpltmaxrate90 |
| Power UpNone · 349 | 5 | 100% | No added delay30 s recast | attackself · cancelable: yes | myhpltmaxrate30 |
| Power UpNone · 349 | 5 | 100% | No added delay30 s recast | chaseself · cancelable: yes | myhpltmaxrate30 |
| Pulse StrikeWeapon · 661 | 5 | 20% | No added delay30 s recast | attackself · cancelable: yes | always0 |
Sonic BlowWeapon · 136 | 10 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Thunder StormMagic · 21 | 20 | 100% | 1.5 s5 s recast | attacktarget · cancelable: no | attackpcge2 |
Two Hand QuickenWeapon · 60 | 30 | 100% | No added delay1.5 min recast | attackself · cancelable: yes | myhpltmaxrate30 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.




















