RENEWAL / MONSTERS
Elusive Sting
#2640FormlessMediumEarth 3
Level104
HP63,165
SP1
Base EXP8,425
Job EXP22,905
Base ATK764
Base MATK67
DEF146
MDEF34
STR108
AGI49
VIT68
INT34
DEX119
LUK24
100% HIT353
95% FLEE368
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 528 ms
- Attack Motion
- 500 ms
- Damage Motion
- 240 ms
- Ai
- 21
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Earth 3 defenseNeutral100%
Water100%
Earth0%
Fire200%
Wind70%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
CoalMiscellaneous · 1003 | 3.25% | 3.25% | |
Explosive PowderMiscellaneous · 6213 | 20% | 20% | |
Fresh Grass Necklace [1]Armor · 28380 | 1% | 1% | |
Glove [1]Armor · 2624 | 0.05% | 0.05% | |
Great NatureMiscellaneous · 997 | 0.65% | 0.65% | |
Mud LumpMiscellaneous · 7004 | 100% | 100% | |
Silk RibbonPetarmor · 10007 | 0.25% | 0.25% | |
Sting CardCard · 4226 | 0.05% | 0.05% | Cannot be stolen |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Elusive Sting
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Glastheim Underground Waterway B3Dungeon · gl_sew03 | 2 | 3 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
9| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Aid PotionNone · 231 | 4 | 100% | No added delay5 s recast | idleself · cancelable: yes | mystatusonhiding |
| Earth Attribute AttackWeapon · 185 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always · 20 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | walkself · cancelable: yes | always |
HidingNone · 51 | 1 | 20% | 0.5 s5 s recast | attackself · cancelable: no | myhpltmaxrate30 |
QuagmireMagic · 92 | 5 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always |
QuagmireMagic · 92 | 5 | 5% | 0.7 s5 s recast | chasetarget · cancelable: no | always |
Spear StabWeapon · 58 | 10 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












