Game version
RENEWAL / MONSTERS

Elusive Novus

#2728DragonSmallNeutral 1

C5_NOVUS

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Elusive Novus

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Level90
HP26,285
SP1
Base EXP5,515
Job EXP15,570
Base ATK390
Base MATK57
DEF95
MDEF48
STR74
AGI56
VIT57
INT25
DEX108
LUK45
100% HIT346
95% FLEE343

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
110 ms
Attack Delay
151 ms
Attack Motion
288 ms
Damage Motion
360 ms
Ai
4
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

Aggressive

Elemental damage received

Neutral 1 defense
Neutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost90%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates
ItemBase chanceYour chanceNotes
CyfarCyfarMiscellaneous · 705325.9%25.9%
Dragon ScaleDragon ScaleMiscellaneous · 103614.75%14.75%
Green HerbGreen HerbRestorative · 51175%75%
Red Novus CardRed Novus CardCard · 43830.05%0.05%Cannot be stolen

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Elusive Novus

1 static spawns
MapAmountRespawn delayPositionReference
Hugel Abyss LakeHugel Abyss LakeField · hu_fild0523 minMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

5
SkillLevelChanceCast / delayState & targetCondition
BashBashWeapon · 555%0.5 s5 s recastattacktarget · cancelable: noalways
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways · 22
Multi-stage AttackWeapon · 17115%0.7 s5 s recastattacktarget · cancelable: noalways
Piercing AttackWeapon · 15825%No added delay5 s recastattacktarget · cancelable: noalways
Sucking BloodWeapon · 19915%No added delay5 s recastattacktarget · cancelable: yesalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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