Game version
RENEWAL / MONSTERS

Solid Metaling

#2755FormlessSmallNeutral 1

C2_METALING

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Solid Metaling

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Level81
HP38,620
SP1
Base EXP4,770
Job EXP13,335
Base ATK313
Base MATK39
DEF69
MDEF28
STR58
AGI30
VIT49
INT17
DEX60
LUK5
100% HIT311
95% FLEE286

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
360 ms
Attack Delay
384 ms
Attack Motion
672 ms
Damage Motion
480 ms
Ai
2
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

PassiveLooter

Elemental damage received

Neutral 1 defense
Neutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost90%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Solid Metaling

1 static spawns
MapAmountRespawn delayPositionReference
Einbroch Field F8Einbroch Field F8Field · ein_fild0823 minMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

5
SkillLevelChanceCast / delayState & targetCondition
Divest WeaponDivest WeaponWeapon · 21535%No added delay10 s recastattacktarget · cancelable: noalways
GuardGuardWeapon · 24955%No added delay5 min recastattackself · cancelable: yesalways
GuardGuardWeapon · 24955%No added delay5 min recastchaseself · cancelable: yeslongrangeattacked
MammoniteMammoniteWeapon · 42510%0.8 s5 s recastattacktarget · cancelable: yesalways
Shield ReflectShield ReflectWeapon · 252310%No added delay3.33 min recastattackself · cancelable: noalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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