RENEWAL / MONSTERS
Furious Hunter Fly
#2797InsectSmallWind 2
Level63
HP9,510
SP1
Base EXP2,940
Job EXP7,980
Base ATK183
Base MATK20
DEF46
MDEF20
STR32
AGI93
VIT22
INT25
DEX100
LUK15
100% HIT356
95% FLEE308
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 500 ms
- Attack Motion
- 576 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Wind 2 defenseNeutral100%
Water80%
Earth175%
Fire100%
Wind0%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Damascus [2]Weapon · 1226 | 0.05% | 0.05% | |
Hunter Fly CardCard · 4115 | 0.05% | 0.05% | Cannot be stolen |
Mini PropellerArmor · 2259 | 0.05% | 0.05% | |
Rough OrideconMiscellaneous · 756 | 3.25% | 3.25% | |
Rough WindMiscellaneous · 996 | 0.75% | 0.75% | |
Solid ShellMiscellaneous · 943 | 100% | 100% | |
SteelMiscellaneous · 999 | 2.5% | 2.5% | |
ZargonMiscellaneous · 912 | 32.5% | 32.5% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Furious Hunter Fly
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Geffen Dungeon B1Dungeon · gef_dun00 | 1 | 3 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
10| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | followself · cancelable: yes | always · 19 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always · 9 |
| Multi-stage AttackWeapon · 171 | 1 | 5% | 0.7 s5 s recast | angrytarget · cancelable: no | always |
| Multi-stage AttackWeapon · 171 | 1 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always |
| Sucking BloodWeapon · 199 | 1 | 5% | No added delay5 s recast | angrytarget · cancelable: yes | always |
| Sucking BloodWeapon · 199 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always |
TeleportMagic · 26 | 1 | 5% | No added delay5 s recast | idleself · cancelable: yes | always |
| Wind Attribute AttackWeapon · 187 | 2 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | always |
| Wind Attribute AttackWeapon · 187 | 2 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.









