Game version
RENEWAL / MONSTERS

Swift Dragon Tail

#2848InsectMediumWind 2

C1_DRAGON_TAIL

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Swift Dragon Tail

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Level86
HP26,085
SP1
Base EXP5,175
Job EXP14,550
Base ATK394
Base MATK35
DEF63
MDEF25
STR61
AGI65
VIT35
INT40
DEX62
LUK20
100% HIT351
95% FLEE293

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
131 ms
Attack Delay
862 ms
Attack Motion
534 ms
Damage Motion
312 ms
Ai
21
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

AggressiveDetects hidden players

Elemental damage received

Wind 2 defense
Neutral100%
Water80%
Earth175%
Fire100%
Wind0%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Swift Dragon Tail

1 static spawns
MapAmountRespawn delayPosition
Turtle IslandTurtle IslandDungeon · tur_dun0113 minMap-wide

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

5
SkillLevelChanceCast / delayState & targetCondition
HealHealMagic · 285100%0.5 s5 s recastidleself · cancelable: yesmyhpltmaxrate50
Sleep attackWeapon · 18235%No added delay5 s recastattacktarget · cancelable: yesalways
Sucking BloodWeapon · 19915%No added delay5 s recastattacktarget · cancelable: yesalways
TeleportTeleportMagic · 2615%No added delay5 s recastattackself · cancelable: yesmyhpltmaxrate50
Wind Attribute AttackWeapon · 18735%0.5 s5 s recastattacktarget · cancelable: yesalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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