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RENEWAL / MONSTERS

Temple Guard

#3518DemihumanMediumNeutral 2

POPE_MD_H_GUARD

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Temple Guard

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You’re viewing Renewal.
No matching Pre-Renewal record.
Level130
HP165,000
Base EXP3,205
Job EXP2,850
Base ATK1,238
Base MATK158
DEF98
MDEF47

Combat details

Aggressive
STR106
AGI110
VIT61
INT53
DEX133
LUK53
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
180 ms
Attack Delay
1100 ms
Attack Motion
1100 ms
Damage Motion
480 ms
Ai
4
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Elemental damage received

Neutral 2 defense
Neutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost70%
Undead100%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
BashBashWeapon · 545%1 s5 s recastattacktarget · cancelable: noalways0
BashBashWeapon · 545%1 s5 s recastangrytarget · cancelable: noalways0
GuardGuardWeapon · 24925%No added delay5 min recastchaseself · cancelable: yeslongrangeattacked
Magnum BreakMagnum BreakWeapon · 735%0.5 s5 s recastattackself · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
3518
Aegis Name
POPE_MD_H_GUARD
Name
Temple Guard
Level
130
Hp
165000
Base Exp
3205
Job Exp
2850
Attack
1238
Attack2
158
Defense
98
Magic Defense
47
Str
106
Agi
110
Vit
61
Int
53
Dex
133
Luk
53
Attack Range
1
Skill Range
10
Chase Range
12
Size
Medium
Race
Demihuman
Race Groups
Edda Arunafeltz
Yes
Element
Neutral
Element Level
2
Walk Speed
180
Attack Delay
1100
Attack Motion
1100
Client Attack Motion
768
Damage Motion
480
Ai
4
Drops
Item
Black_Mask
Rate
3000
Item
Silver_Bracelet
Rate
3000
Item
Center_Potion_B
Rate
100
Item
White_Potion_B
Rate
500
Item
White_Potion
Rate
1000
Image Source
iRO/data.grf/data/sprite/몬스터/pope_guard.spr
Monster Poster Image
/static/assets/monsters/569007d81c0b56e2e2a03ab5.webp
Monster Animation
actor
/static/preview/actors/c85acf88d99908f94662173d.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
6
idle delay
96.0
idle
/static/assets/monsters/abe253240ee5c77f73fc02ac.webp
animated
Yes
width
45
height
97
Full monster skill conditions and values

Bash

Monster
3518
Info
POPE_MD_H_BELIEVER_1@SM_BASH
State
attack
Skill
5
Level
4
Rate
500
Cast Time
1000
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
27
Chat

Bash

Monster
3518
Info
POPE_MD_H_BELIEVER_1@SM_BASH
State
angry
Skill
5
Level
4
Rate
500
Cast Time
1000
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
27
Chat

Guard

Monster
3518
Info
POPE_MD_H_BELIEVER_1@CR_AUTOGUARD
State
chase
Skill
249
Level
2
Rate
500
Cast Time
0
Delay
300000
Cancelable
yes
Target
self
Condition
longrangeattacked
Condition Value
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Magnum Break

Monster
3518
Info
POPE_MD_H_BELIEVER_1@SM_MAGNUM
State
attack
Skill
7
Level
3
Rate
500
Cast Time
500
Delay
5000
Cancelable
no
Target
self
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat
MAKE IT YOURS

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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