RENEWAL / MONSTERS
Heart Hunter Skirmisher
DemihumanMediumNeutral 2
Elemental damage received Neutral 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 70%
- UndeadUnd
- 100%
- Level
- 130
- HP
- 180,367
- Base EXP
- 16,397
- Job EXP
- 11,478
Combat
- ATK
- 1,250–1,770
- MATK
- 596–939
- DEF
- 334
- MDEF
- 73
- 100% HIT
- 443
- 95% FLEE
- 377
Attributes
- STR
- 80
- AGI
- 113
- VIT
- 68
- INT
- 67
- DEX
- 102
- LUK
- 77
Heart Hunter Skirmisher drops
Your rates5%
0.1%
Heart Hunter CardCannot be stolen0.01%
Hypocrisy Edge [2]Random options: AUTO_IMP_MELEE_20.03%
Hypocrisy Machine [3]Random options: AUTO_IMP_MELEE_20.03%
0.3%
0.24%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 864 ms
- Attack Motion
- 1268 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Heart Hunter Skirmisher
3 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Ba LibTown & interior · ba_lib | 15 | 5 s | Map-wide |
Ba Pw01Town & interior · ba_pw01 | 15 | 5 s | Map-wide |
Ba Pw02Town & interior · ba_pw02 | 15 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Heart Hunter Skirmisher skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Defense disregard attackWeapon · 170 | 1 | 30% | No added delay10 s recast | chasetarget · cancelable: yes | always0 |
Divest ShieldWeapon · 216 | 3 | 30% | No added delay1 min recast | attacktarget · cancelable: yes | always0 |
Magnum BreakWeapon · 7 | 5 | 50% | No added delay5 s recast | attackself · cancelable: yes | attackpcge2 |
Sand AttackWeapon · 149 | 1 | 20% | 0.3 s30 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
















