
RENEWAL / ITEMS
Heart Hunter Card
#27149Card
Heart_Hunter_Card
Item stats
- Weight
- 1
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Card
- Card placement
- Weapon
- Trading & storage
- No restrictions
Card illustration
Heart Hunter Card description & effects
Increases long-ranged damage on targets by 5%, if the user has a Grenade Launcher, Revolver or Rifle equipped.
Increases long-ranged damage on targets by an additional 1% per upgrade level of the compounded item, if the user has a Grenade Launcher, Revolver or Rifle equipped.
If upgrade level is +10 or higher,
Increases long-ranged damage on targets by an additional 5%
Class: Card
Compounds On: Weapon
Weight: 1
Item effect script
.@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW);
.@r = getrefine();
if (.@type == W_REVOLVER || .@type == W_RIFLE || .@type == W_GRENADE) {
bonus bLongAtkRate,5+.@r+(.@r >= 10 ? 5 : 0);
}
Card sets
Set 1
Set effect
bonus2 bSkillAtk,"RL_FIREDANCE",30;
autobonus3 "{ bonus bFlee,100; }",1000,3000,"RL_FALLEN_ANGEL";
Set 2
Set effect
bonus bBaseAtk,100;
bonus2 bAddClass,Class_Boss,15;
bonus2 bAddClass,Class_Normal,15;
Where to get Heart Hunter Card
Using your server rates| Monster | Base chance | Your chance | Notes |
|---|---|---|---|
![]() | 0.01% | 0.01% | Cannot be stolen |
![]() | 0.01% | 0.01% | Cannot be stolen |
![]() | 0.01% | 0.01% | Cannot be stolen |
![]() | 0.01% | 0.01% | Cannot be stolen |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.



