RENEWAL / MONSTERS
Ghoul
UndeadMediumUndead 2
Elemental damage received Undead 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 150%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 150%
- DarkDar
- 0%
- GhostGho
- 125%
- UndeadUnd
- 0%
- Level
- 160
- HP
- 200,634
- Base EXP
- 13,663
- Job EXP
- 14,004
Combat
- ATK
- 2,674–3,888
- MATK
- 2,325–4,146
- DEF
- 78
- MDEF
- 5
- 100% HIT
- 402
- 95% FLEE
- 385
Attributes
- STR
- 86
- AGI
- 42
- VIT
- 59
- INT
- 41
- DEX
- 80
- LUK
- 30
Ghoul drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 250 ms
- Attack Delay
- 2456 ms
- Attack Motion
- 912 ms
- Damage Motion
- 504 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Ghoul skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Poison AttackWeapon · 176 | 3 | 5% | 0.8 s5 s recast | angrytarget · cancelable: no | always0 |
| Poison AttackWeapon · 176 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












