Game version
RENEWAL / MONSTERS

Living Dead

#3751UndeadMediumUndead 1

ILL_ZOMBIE_C

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Living Dead

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Level139
HP253,926
SP1
Base EXP14,189
Job EXP13,947
Base ATK2,167
Base MATK271
DEF90
MDEF24
STR175
AGI90
VIT192
INT14
DEX184
LUK14
100% HIT429
95% FLEE468

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
400 ms
Attack Delay
500 ms
Attack Motion
912 ms
Damage Motion
288 ms
Ai
4
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

Aggressive

Elemental damage received

Undead 1 defense
Neutral100%
Water100%
Earth100%
Fire125%
Wind100%
Poison75%
Holy125%
Dark0%
Ghost100%
Undead0%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Living Dead

1 static spawns
MapAmountRespawn delayPositionReference
250 Pages250 PagesDungeon · gef_d01_i10No added delayMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
BleedingWeapon · 660110%0.8 s1.08 min recastattacktarget · cancelable: yesalways0
Multi-stage AttackWeapon · 171135%0.5 s8 s recastattacktarget · cancelable: yesalways0
StopNone · 342120%No added delay35 s recastattacktarget · cancelable: yesalways0
Undead Element AttackWeapon · 347520%0.8 s25 s recastchasetarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

3
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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