Game version
RENEWAL / MONSTERS

Starving Living Dead

#3752UndeadMediumUndead 1

ILL_ZOMBIE

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Starving Living Dead

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Level139
HP240,984
SP1
Base EXP13,621
Job EXP13,177
Base ATK1,807
Base MATK229
DEF60
MDEF20
STR150
AGI70
VIT160
INT7
DEX150
LUK7
100% HIT409
95% FLEE434

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
400 ms
Attack Delay
500 ms
Attack Motion
912 ms
Damage Motion
288 ms
Ai
4
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

Aggressive

Elemental damage received

Undead 1 defense
Neutral100%
Water100%
Earth100%
Fire125%
Wind100%
Poison75%
Holy125%
Dark0%
Ghost100%
Undead0%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Starving Living Dead

1 static spawns
MapAmountRespawn delayPositionReference
250 Pages250 PagesDungeon · gef_d01_i20No added delayMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

5
SkillLevelChanceCast / delayState & targetCondition
Agility UpNone · 3501100%No added delay35 s recastchaseself · cancelable: yesalways0
Poison AttackWeapon · 17615%0.8 s5 s recastattacktarget · cancelable: noalways0
Poison AttackWeapon · 17615%0.8 s5 s recastangrytarget · cancelable: noalways0
Undead Element AttackWeapon · 347120%No added delay5 s recastangrytarget · cancelable: yesalways0
Undead Element AttackWeapon · 347120%No added delay5 s recastattacktarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

3
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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