PRE-RENEWAL / MONSTERS
Cornus
BruteMediumHoly 3
Elemental damage received Holy 3 defense
- NeutralNeu
- 100%
- WaterWat
- 25%
- EarthEar
- 25%
- FireFir
- 25%
- WindWin
- 25%
- PoisonPoi
- 25%
- HolyHol
- -50%
- DarkDar
- 175%
- GhostGho
- 25%
- UndeadUnd
- 150%
- Level
- 108
- HP
- 41,220
- Base EXP
- 30,854
- Job EXP
- 4,427
Combat
- ATK
- 12,000–13,000
- DEF
- 35
- MDEF
- 80
- 100% HIT
- 173
- 95% FLEE
- 288
Attributes
- STR
- 110
- AGI
- 45
- VIT
- 80
- INT
- 200
- DEX
- 105
- LUK
- 10
Cornus drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 120 ms
- Attack Delay
- 1000 ms
- Attack Motion
- 624 ms
- Damage Motion
- 300 ms
- Ai
- 3
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Cornus
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Splendide Field F1Field · spl_fild01 | 25 | No added delay | Map-wide |
Splendide Field F3Field · spl_fild03 | 25 | No added delay | Map-wide |
Scripted encounters 2 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Midgard Expedition CampTown & interior · mid_camp | 1 | Script controlled | 184, 246 |
Splendide Field F3Field · spl_fild03 | 5 | Script controlled | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Cornus skills
16| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Critical WoundsWeapon · 673 | 2 | 20% | 0.5 s1 min recast | chasetarget · cancelable: no | always0 |
| Critical WoundsWeapon · 673 | 2 | 20% | 0.7 s1 min recast | attacktarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.3 s30 s recast | chasetarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.8 s30 s recast | attacktarget · cancelable: no | always0 |
| Full HealNone · 687 | 1 | 100% | 1.5 s5 s recast | idleself · cancelable: no | myhpltmaxrate80 |
| Full HealNone · 687 | 1 | 100% | 1.5 s5 s recast | chaseself · cancelable: no | myhpltmaxrate80 |
| Full HealNone · 687 | 1 | 100% | 1.5 s5 s recast | attackself · cancelable: no | myhpltmaxrate80 |
| Multi-stage AttackWeapon · 171 | 3 | 30% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
ProvokeNone · 6 | 3 | 5% | 0.6 s5 s recast | chasetarget · cancelable: yes | myhpltmaxrate80 |
ProvokeNone · 6 | 3 | 5% | 0.6 s5 s recast | attacktarget · cancelable: yes | myhpltmaxrate80 |
| Pulse StrikeWeapon · 661 | 3 | 10% | No added delay30 s recast | attackself · cancelable: yes | always0 |
Shield ReflectWeapon · 252 | 5 | 100% | No added delay5 min recast | idleself · cancelable: yes | always0 |
Shield ReflectWeapon · 252 | 5 | 100% | No added delay5 min recast | chaseself · cancelable: yes | always0 |
Shield ReflectWeapon · 252 | 5 | 100% | No added delay5 min recast | attackself · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | walkself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















