
RENEWAL / ITEMS
Sealed Magic Sword [2]
#13460Weapon
Sealed_Magic_Sword
Item stats
- ATK
- 100
- Slots
- 2
- Weight
- 150
- Weapon level
- 4
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- One-Handed Sword
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 100+
- Jobs
- Alchemist, Assassin, Blacksmith, Crusader, Knight, Merchant, Rogue, Swordman, Thief
- Class tiers
- Upper, All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Sealed Magic Sword description & effects
A magic sword in which magnificent power is sealed. It will not be easy to draw out it's power.
Class: One-Handed Sword
Attack: 100
Property: Neutral
Weight: 150
Weapon Level: 4
Requires Level: 100
Usable By: Lord Knight Jobs, Master Smith Jobs, Assassin Cross Jobs, Paladin Jobs, Biochemist Jobs, Stalker Jobs
Max SP - 100
Adds a 10% chance of casting Level 5 Fire Bolt on the target when performing a physical attack.
If upgrade level is +7 or higher,
Max SP + 50
MATK + 85
If upgrade level is +10 or higher,
Additional Max SP + 50
Additional MATK + 45
Aspd + 1
Item effect script
.@r = getrefine();
.@sp = -100;
bonus3 bAutoSpell,"MG_FIREBOLT",5,100;
if (.@r >= 7) {
.@sp += 50;
.@matk = 85;
if (.@r >= 10) {
bonus bAspd,1;
.@sp += 50;
.@matk += 45;
}
bonus bMatk,.@matk;
}
bonus bMaxSP,.@sp;
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,"WL_CRIMSONROCK",2*.@r;
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bHit,5*.@r;
bonus bAspdRate,4*.@r;
Where to get Sealed Magic Sword
Using your server rates| Monster | Base chance | Your chance | Notes |
|---|---|---|---|
![]() | 0.1% | 0.1% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.





