Game version
Genetic Shadow Shield artwork from Ragnarok Online
RENEWAL / ITEMS

Genetic Shadow Shield

#24304Shadowgear

S_Genetic_Shield

Item stats

Weight
0
Buy price
10 z
Sell price
5 z

Usage & restrictions

Type
Shadowgear
Equipment position
Shadow shield
Required level
99+
Trading & storage
No restrictions

Genetic Shadow Shield description & effects

An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.. Only for Geneticist Classes. MaxHP + 3%. DEF increases by multiplying the refine rate and the skill points used for the active skills related to generic carts. Cart Tornado, Cart Cannon, Cart Boost ------------- With Geneticist Shadow Weapon, can get the additional effect. Reduces Cart Tornado skill cool down time 1 second, MaxHP + 2%, reduces 100% the variable casting time for Cart Boost. ------------- With the all of Merchant Shadow 2type, Alchemist Shadow 2type, Geneticist Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Type : Shadow Equipment Location : Shield Weight : 0 Required Level : 99 Jobs : Genetic Classes Attack: 0 Weight: 0 Weapon Level: 0
Item effect script
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus bMaxHPrate,3;
bonus bDef,.@r*(getskilllv("GN_CART_TORNADO")+getskilllv("GN_CARTBOOST")+getskilllv("GN_CARTCANNON"));

Equipment sets

Set 1

Set effect

bonus bAllStats,10;
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus2 bIgnoreDefClassRate,Class_Normal,50;
bonus2 bIgnoreMDefClassRate,Class_Normal,50;

Set 2

Set effect

bonus bMaxHPrate,2;
bonus2 bSkillCooldown,"GN_CART_TORNADO",-1000;
bonus2 bVariableCastrate,"GN_CARTBOOST",-100;

Set 3

Set effect

.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD);
bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum;

Set 4

Set effect

.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD);
bonus bVariableCastrate,-.@sum/2;
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