
RENEWAL / ITEMS
Flamel's Memory
#29602Card
Flamel_Memory
Item stats
- Weight
- 0
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Card
- Trading & storage
- No restrictions
Flamel's Memory description & effects
Spore Explosion damage +7% and cooldown -0.2 sec. for every 3 Estal upgrade levels
Cart Cannon damage +7% and Long-ranged Physical damage +2% for every 3 Coolant Injection upgrade levels
Crazy Vines damage +7% and cooldown -0.2 sec. for every 3 Gene Rod upgrade levels
Card sets
Set 1
Set effect
.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"GN_CARTCANNON",7*.@r;
bonus bLongAtkRate,2*.@r;
Set 2
Set effect
.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"GN_CRAZYWEED_ATK",7*.@r;
bonus2 bSkillCooldown,"GN_CRAZYWEED",-200*.@r;
Set 3
Set effect
.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",7*.@r;
bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-200*.@r;
Set 4
Set effect
bonus bLongAtkRate,20;
bonus2 bSkillAtk,"GN_CARTCANNON",15*(getequiprefinerycnt(EQI_HAND_R)/4);
Set 5
Set effect
bonus bLongAtkRate,20;
bonus2 bSkillAtk,"GN_CARTCANNON",15*(getequiprefinerycnt(EQI_HAND_R)/4);
Set 6
Set effect
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES);
if (.@sum >= 33)
bonus bLongAtkRate,30;
if (.@sum >= 35)
bonus2 bVariableCastrate,"GN_CARTCANNON",-100;
Set 7
Set effect
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES);
if (.@sum >= 33)
bonus bLongAtkRate,30;
if (.@sum >= 35)
bonus2 bVariableCastrate,"GN_CARTCANNON",-100;
Set 8
Set effect
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus bVariableCastrate,-10*.@r;
bonus bLongAtkRate,5*.@r;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5*.@r;
bonus2 bSkillAtk,"GN_CARTCANNON",5*.@r;
bonus2 bSkillAtk,"GN_CRAZYWEED_ATK",5*.@r;
Set 9
Set effect
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus bVariableCastrate,-10*.@r;
bonus bLongAtkRate,5*.@r;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5*.@r;
bonus2 bSkillAtk,"GN_CARTCANNON",5*.@r;
bonus2 bSkillAtk,"GN_CRAZYWEED_ATK",5*.@r;
Set 10
Set effect
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus bVariableCastrate,-10*.@r;
bonus bLongAtkRate,5*.@r;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5*.@r;
bonus2 bSkillAtk,"GN_CARTCANNON",5*.@r;
bonus2 bSkillAtk,"GN_CRAZYWEED_ATK",5*.@r;






