
RENEWAL / ITEMS
Helm of Faith II (Rebellion) [1]
#400238Armor
Viva_Adul_Hat_RL2
TypeArmor
Equipment positionHeadgear (Top)
GenderBoth
Weight10
Buy price0 z
Sell price0 z
DEF10
Slots1
Required level180
Armor level2
Description
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
------------------------
When base level is 210 or higher, POW + 2, P.ATK + 1.
When base level is 230 or higher, POW + 3, P.ATK + 2.
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For every 2 refine level,
ATK + 10.
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For every 3 refine level,
Increase Shattering Storm and Round Trip damage by 15%.
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For every 4 refine level,
Increase long ranged physical damage by 7%.
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If refine rate is 7 or higher,
Increase physical damage against all size enemies by 5%.
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If refine rate is 9 or higher,
Reduces Fixed Casting Time by 0.2 seconds.
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If refine rate is 11 or higher,
ATK + 5%, reduces Fixed Casting Time by 0.3 seconds.
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Set Bonus:
Helm of Faith II (Rebellion)[1]
Adulter Fides Shotgun [2]
Increase long ranged physical damage by 10%,
Increase Shattering Storm damage by 5% per 3 refine rate of weapon.
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Set Bonus:
Helm of Faith II (Rebellion)[1]
Adulter Fides Gatling Gun [2]
Increase long ranged physical damage by 10%,
Increase Round Trip damage by 5% per 3 refine rate of weapon.
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Set Bonus:
Helm of Faith II (Rebellion)[1]
Vivatus Fides Shotgun [2]
Increase long ranged physical damage by 10%,
Increase Shattering Storm damage by 5% and Wild Fire damage by 7% per 3 refine rate of weapon,
If Grade of weapon is C or higher, increase Wild Fire damage by additional 15%.
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Set Bonus:
Helm of Faith II (Rebellion)[1]
Vivatus Fides Gatling Gun [2]
Increase long ranged physical damage by 10%,
Increase Round Trip damage by 5% and The Vigilante at Night damage by 7% per 3 refine rate of weapon,
If Grade of weapon is C or higher, increase The Vigilante at Night damage by additional 15%.
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Class : Headgear
Defense : 10
Location : Upper
Weight : 10
Armor Level : 2
Required Level : 180
Jobs : Rebellion
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Headgear (Top)
- Jobs
- Gunslinger
- Yes
- Rebellion
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@r = getrefine();
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bPow,2;
}
if (BaseLevel>=230) {
bonus bPAtk,2;
bonus bPow,3;
}
if (.@r>=7) {
bonus2 bAddSize,Size_All,5;
if (.@r>=9) {
bonus bFixedCast,-200;
if (.@r>=11) {
bonus bFixedCast,-300;
bonus bAtkRate,5;
}
}
}
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"RL_R_TRIP",15*(.@r/3);
bonus2 bSkillAtk,"RL_S_STORM",15*(.@r/3);
bonus bLongAtkRate,7*(.@r/4);
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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