
RENEWAL / ITEMS
Striking Gauntlet [1]
#460052Armor
Striking_Armguard
Item stats
- DEF
- 60
- Slots
- 1
- Weight
- 40
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Shield
- Gender
- Both
- Required level
- 100+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Striking Gauntlet description & effects
A gauntlet decorated with historic family crest.
It was once used by a legendary bow user known for his unparalleled bravery.
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For every refine level,
MaxHP + 3%, MaxSP + 3%
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When refined to +6 or higher,
Agi + 5 , Dex + 5
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When refined to +8 or higher,
Agi + 10 , Dex + 10
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Set Bonus:
Striking Armguard [1]
Striking Hat [1]
Reduce damage taken from normal and boss monsters by 20%.
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Striking Armguard [1]
Striking Mail [1]
For every refine level of armor, increase long ranged physical damage by 2%.
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Striking Armguard [1]
Striking Mikoshi [1]
Reduces damage taken from Neutral property attacks by 10%.
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Striking Armguard [1]
Striking Shoes
For every refine level of shoes, ATK + 4%.
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Type : Shield
Def : 60
Weight : 40
Required Level : 100
Class : All Jobs
Item effect script
.@r = getrefine();
bonus bMdef,15;
bonus bMaxHPrate,3*.@r;
bonus bMaxSPrate,3*.@r;
if (.@r>=6) {
bonus bAgi,5;
bonus bDex,5;
}
if (.@r>=8) {
bonus bAgi,10;
bonus bDex,10;
}
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bLongAtkRate,15;
Set 2
Set effect
bonus2 bSubEle,Ele_Neutral,10;
Set 3
Set effect
bonus2 bSubClass,Class_Boss,20;
bonus2 bSubClass,Class_Normal,20;
Set 4
Set effect
bonus bLongAtkRate,2*getequiprefinerycnt(EQI_ARMOR);
Set 5
Set effect
bonus bAtkRate,4*getequiprefinerycnt(EQI_SHOES);








