
RENEWAL / ITEMS
Heroic Token (Windhawk) [1]
#490153Armor
Hero_Token_WH
Item stats
- DEF
- 10
- Slots
- 1
- Weight
- 20
- Armor level
- 2
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Accessory
- Gender
- Both
- Required level
- 205+
- Jobs
- Hunter
- Class tiers
- Fourth
- Refineable
- No
- Trading & storage
- No restrictions
Heroic Token (Windhawk) description & effects
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Windhawk.
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ATK + 10%, MATK + 10%,
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Reduce Variable Casting Time by 10%.
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Set Bonus:
Heroic Token (Windhawk) [1]
Royal Bow-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Gale Storm damage by 10%.
When weapon grade is C or higher,
CON + 5, P.ATK + 5,
increase Gale Storm damage by additional 10%.
------------------------
Set Bonus:
Heroic Token (Windhawk) [1]
Scarlet Dragon Leather Bow-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Crescive Bolt damage by 10%.
When weapon grade is C or higher,
CON + 5, P.ATK + 5,
increase Crescive Bolt damage by additional 10%.
------------------------
Type: Accessory
Def: 10
Weight: 20
Armor Level: 2
Required Level: 205
Class: Windhawk
Item effect script
bonus bMatkRate,10;
bonus bAtkRate,10;
bonus bVariableCastrate,-10;
Equipment sets
Set 1
Set effect
bonus2 bAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus bCon,5;
bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10;
}
Set 2
Set effect
bonus2 bAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"WH_GALESTORM",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus bCon,5;
bonus2 bSkillAtk,"WH_GALESTORM",10;
}


