
RENEWAL / ITEMS
Scarlet Leather Dragon Bow-LT [2]
#700046Weapon
Scalet_Dragon_L_Bow_LT
TypeWeapon
Weapon classBow
Equipment positionWeapon (Two-Handed)
GenderBoth
Weight90
Buy price0 z
Sell price0 z
ATK200
Slots2
Required level190
Weapon level5
Description
An improved version of the bow, made of resilient material with a red dragon skin on the string.
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ATK + 5%.
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When character base level 210 or higher, POW + 2, P.ATK + 1.
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For every 2 refine level, ATK +15
For every 3 refine level, increases ranged physical damage by 4%.
When refined to 7, increases Aimed Bolt damage by 20%, decreases variable casting by 10%.
When refined to 9, increases Aimed Bolt damage by additional 30%, reduces global cooldown by 10%.
When refined to 11, reduced Aimed Bolt skill cooldown by 1 second and global cooldown by an additional 8%.
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Set Bonus
Scarlet Dragon Leather Bow-LT [2]
Hero Boots-LT [1]
ATK + 10%, P.ATK + 2.
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[Bonus By Grade]
[Grade D] ATK + 3%.
[Grade C] Increases ranged physical damage by 15%, P.ATK + 1.
[Grade B] POW + 3, P.ATK + 2.
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Class : Bow
Attack : 200
Weight : 90
Weapon Lv : 5
Required Level : 190
Job : Ranger
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon (Two-Handed)
- Jobs
- Hunter
- Yes
- Classes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bPow,2;
}
if (.@r>=7) {
bonus bVariableCastrate,-10;
bonus2 bSkillAtk,"RA_AIMEDBOLT",20;
if (.@r>=9) {
bonus bDelayrate,-10;
bonus2 bSkillAtk,"RA_AIMEDBOLT",30;
if (.@r>=11) {
bonus bDelayrate,-8;
bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bAtkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus bLongAtkRate,15;
bonus bPAtk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,2;
bonus bPow,3;
}
}
}
bonus bBaseAtk,15*(.@r/2);
bonus bLongAtkRate,4*(.@r/3);
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
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