Game version
Heroic Token (Night Watch) artwork from Ragnarok Online
RENEWAL / ITEMS

Heroic Token (Night Watch) [1]

#490185Armor

Hero_Token_NW

Item stats

DEF
10
Slots
1
Weight
20
Armor level
2
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Accessory
Gender
Both
Required level
205+
Jobs
Rebellion
Class tiers
Third
Refineable
No
Trading & storage
No restrictions
No description is available. Available properties and effects are shown below.
Item effect script
bonus bMatkRate,10;
bonus bAtkRate,10;
bonus bVariableCastrate,-10;

Equipment sets

Set 1

Set effect

bonus2 bAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
   bonus bCritAtkRate,10;
   bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
   bonus bPAtk,5;
   bonus bPow,5;
   bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10;
}

Set 2

Set effect

bonus2 bAddSize,Size_All,15;
bonus2 bMagicAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
   bonus bAspdRate,15;
   bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10;
   bonus2 bSkillAtk,"NW_BASIC_GRENADE",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
   bonus bPAtk,5;
   bonus bPow,5;
   bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10;
   bonus2 bSkillAtk,"NW_BASIC_GRENADE",10;
}

Set 3

Set effect

bonus2 bAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
   bonus bLongAtkRate,10;
   bonus2 bSkillAtk,"NW_WILD_FIRE",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
   bonus bPAtk,5;
   bonus bPow,5;
   bonus2 bSkillAtk,"NW_WILD_FIRE",10;
}

Set 4

Set effect

bonus2 bAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
   bonus bLongAtkRate,10;
   bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
   bonus bPAtk,5;
   bonus bPow,5;
   bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10;
}

Set 5

Set effect

bonus2 bAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
   bonus bLongAtkRate,10;
   bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
   bonus bPAtk,5;
   bonus bPow,5;
   bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10;
}
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