Game version
Imperial Glove artwork from Ragnarok Online
RENEWAL / ITEMS

Imperial Glove [1]

#490600Armor

Imperial_Glove_TH

Item stats

Slots
1
Weight
20
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Accessory (Left)
Gender
Both
Required level
170+
Jobs
Crusader
Class tiers
All Third, Fourth
Refineable
No
Trading & storage
No restrictions

Imperial Glove description & effects

A pair of battle gloves worn by the Royal Guard. ------------------------ Reduce After Cast Delay by 5%. ------------------------ ATK + 100. ATK + 10%. ------------------------ P.ATK + 15. ------------------------ Set Bonus: Imperial Glove [1] Circlet of Time(Royal Guard) [1] Increase melee and long-ranged physical damage by 10%. For every 2 refine level of Helmet, increase Overbrand and Cannon Spear damage by 15%. For every 3 refine level of Helmet, increase physical damage against all size enemies by 4%. When Helmet refined to +11 or higher, there's a 3% chance to gain ATK + 20% and STR + 100 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Imperial Glove [1] Temporal Jewel (Str) lv.3 Reduce After Cast Delay by 15%. For every 2 refine level of Helmet, increase Overbrand damage by 10%. ------------------------ Set Bonus: Imperial Glove [1] Temporal Jewel (Luk) lv.3 CRI + 20, Critical Damage + 20%, For every 2 refine level of Helmet, increase Cannon Spear damage by 5%. ------------------------ Type : Accessory(Left) Def : 0 Weight : 20 Required Level : 170 Class : Royal Guard
Item effect script
bonus bDelayrate,-5;
bonus bBaseAtk,100;
bonus2 bAddClass,Class_All,10;

Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bShortAtkRate,10;
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"LG_OVERBRAND",15*(.@r/2);
bonus2 bSkillAtk,"LG_CANNONSPEAR",15*(.@r/2);
bonus2 bAddSize,Size_All,4*(.@r/3);
if (.@r>=11)
   autobonus "{ bonus2 bAddClass,Class_All,20; bonus bStr,100; }",30,10000,BF_WEAPON;

Set 2

Set effect

bonus bStr,20;
bonus2 bAddRace,RC_All,10;

Set 3

Set effect

bonus bStr,20;
bonus2 bAddRace,RC_All,10;

Set 4

Set effect

bonus bDelayrate,-15;
bonus2 bSkillAtk,"LG_OVERBRAND",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);

Set 5

Set effect

bonus bCritical,20;
bonus bCritAtkRate,20;
bonus2 bSkillAtk,"LG_CANNONSPEAR",5*(getequiprefinerycnt(EQI_HEAD_TOP)/2);

Set 6

Set effect

bonus bDelayrate,-5;
bonus2 bSkillCooldown,"LG_OVERBRAND",-100;
bonus2 bSkillAtk,"LG_OVERBRAND",105;

Set 7

Set effect

bonus bLongAtkRate,20;
bonus bStr,56;
bonus2 bSkillAtk,"LG_CANNONSPEAR",70;
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