
RENEWAL / ITEMS
Temporal Jewel (LUK) Lv 3
#29689Card
Time_Jewely_Luk_3
Item stats
- Weight
- 0
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Card
- Trading & storage
- No restrictions
Temporal Jewel (LUK) Lv 3 description & effects
Crit damage +6% per 2 refine rate of headgear.
Crit +3 per 2 refine rate of headgear.
ATK +3% per 5 refine rate of headgear.
Item effect script
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bCritAtkRate,9*(.@r/2);
bonus bCritical,3*(.@r/2);
bonus bAtkRate,3*(.@r/5);
Card sets
Set 1
Set effect
bonus bCritAtkRate,10;
bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10;
Set 2
Set effect
bonus bCritical,15;
bonus2 bSkillAtk,"ABC_FRENZY_SHOT",15;
Set 3
Set effect
bonus bBaseAtk,80;
Set 4
Set effect
bonus bCritAtkRate,15;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",20*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
Set 5
Set effect
bonus bCritAtkRate,15;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",20*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
Set 6
Set effect
bonus bBaseAtk,80;
bonus bCritAtkRate,15;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
Set 7
Set effect
bonus bBaseAtk,80;
bonus bCritAtkRate,15;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
Set 8
Set effect
bonus bBaseAtk,80;
bonus bCritAtkRate,15;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
Set 9
Set effect
bonus bBaseAtk,80;
bonus bCritAtkRate,15;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
Set 10
Set effect
bonus bCritical,20;
bonus bCritAtkRate,20;
bonus2 bSkillAtk,"LG_CANNONSPEAR",5*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
Set 11
Set effect
bonus bCritical,20;
bonus bCritAtkRate,20;
bonus2 bSkillAtk,"LG_CANNONSPEAR",5*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
Set 12
Set effect
bonus bShortAtkRate,8;
bonus bLongAtkRate,8;
Set 13
Set effect
bonus2 bAddClass,Class_Boss,10;






