Game version
Document Swordsman artwork from Ragnarok Online
RENEWAL / ITEMS

Document Swordsman [1]

#490605Armor

Document_Swordsman_TH

Item stats

DEF
7
Slots
1
Weight
10
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Accessory (Right)
Gender
Both
Required level
100+
Jobs
Crusader, Knight
Class tiers
All Third, Fourth
Refineable
No
Trading & storage
No restrictions

Document Swordsman description & effects

The complete travel log of the Knights who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Ignition Break and Earth Drive damage by 30%. ------------------------ When equipped by Rune Knight classes, reduce Ignition Break Variable Casting Time by 100%, increase Critical Damage by 40%. ------------------------ When equipped by Royal Guard classes, reduce After Cast Delay by additional 15%, increase melee physical damage by 20%. ------------------------ Set Bonus: Document Swordsman [1] Old Rune Circlet [1] Reduce Ignition Break cooldown by 1.5 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Ignition Break damage by 10%. ------------------------ Set Bonus: Document Swordsman [1] Old Casket of Protection [1] Reduce Earth Drive cooldown by 2.5 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Earth Drive damage by 30%. ------------------------ Type : Accessory (Right) Def : 7 Weight : 10 Required Level : 100 Class : 3rd Class Swordman
Item effect script
bonus bBaseAtk,100;
bonus2 bAddClass,Class_All,10;
bonus bDelayrate,-10;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"RK_IGNITIONBREAK",30;
bonus2 bSkillAtk,"LG_EARTHDRIVE",30;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) {
   bonus2 bVariableCastrate,"RK_IGNITIONBREAK",-100;
   bonus bCritAtkRate,40;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader) {
   bonus bDelayrate,-15;
   bonus bShortAtkRate,20;
}

Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-1500;
bonus2 bAddRace,RC_All,4*(.@r/2);
bonus2 bSkillAtk,"RK_IGNITIONBREAK",10*(.@r/2);

Set 2

Set effect

.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillCooldown,"LG_EARTHDRIVE",-2500;
bonus2 bAddRace,RC_All,4*(.@r/2);
bonus2 bSkillAtk,"LG_EARTHDRIVE",30*(.@r/2);
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