
RENEWAL / ITEMS
Light Power Harp [2]
#570037Weapon
Light_Power_Harp
TypeWeapon
Weapon classMusical Instrument
Equipment positionWeapon
GenderMale only
Weight200
Buy price0 z
Sell price0 z
ATK200
Slots2
Required level215
Weapon level5
Description
An instrument that absorbs light and releases it through music.
------------------------
ATK + 5%, CON + 2.
------------------------
Increases Rhythm Shooting damage by 5%.
------------------------
When refined to +5 or higher, increases Rhythm Shooting damage by 10%.
------------------------
When refined to +7 or higher, increases long-range physical damage by 5%.
------------------------
When refined to +9 or higher, increases Rhythm Shooting damage by 10%.
------------------------
When refined to +10 or higher, reduces variable casting time by 10%.
------------------------
When refined to +11 or higher, increases Rhythm Shooting damage by 5%, and Rose Blossom damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increases long-range physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
------------------------
Type : Instrument
Attack : 200
Weight : 200
Weapon Level : 5
Required Level : 215
Class : Troubadour
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Male only
- Equipment position
- Weapon
- Jobs
- Bard Dancer
- Yes
- Classes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
bonus bCon,2;
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",5;
if (.@r>=5) {
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10;
if (.@r>=7) {
bonus bLongAtkRate,5;
if (.@r>=9) {
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10;
if (.@r>=10) {
bonus bVariableCastrate,-10;
if (.@r>=11) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",15;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",15;
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",5;
}
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bLongAtkRate,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bAddSize,Size_All,10;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddRace,RC_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bAddEle,Ele_All,10;
}
}
}
}
TRY IT ON
8 directions · original animationsSee it on your character
Loading character preview…
SouthDrag to rotate
Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this item