Game version
Light Power Harp artwork from Ragnarok Online
RENEWAL / ITEMS

Light Power Harp [2]

#570037Weapon

Light_Power_Harp

TypeWeapon
Weapon classMusical Instrument
Equipment positionWeapon
GenderMale only
Weight200
Buy price0 z
Sell price0 z
ATK200
Slots2
Required level215
Weapon level5

Description

An instrument that absorbs light and releases it through music. ------------------------ ATK + 5%, CON + 2. ------------------------ Increases Rhythm Shooting damage by 5%. ------------------------ When refined to +5 or higher, increases Rhythm Shooting damage by 10%. ------------------------ When refined to +7 or higher, increases long-range physical damage by 5%. ------------------------ When refined to +9 or higher, increases Rhythm Shooting damage by 10%. ------------------------ When refined to +10 or higher, reduces variable casting time by 10%. ------------------------ When refined to +11 or higher, increases Rhythm Shooting damage by 5%, and Rose Blossom damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases long-range physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------ Type : Instrument Attack : 200 Weight : 200 Weapon Level : 5 Required Level : 215 Class : Troubadour

English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.

Item details

Gender
Male only
Equipment position
Weapon
Jobs
Bard Dancer
Yes
Classes
Fourth
Yes
Refineable
Yes
Trade

Item effect script

.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
bonus bCon,2;
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",5;
if (.@r>=5) {
   bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10;
   if (.@r>=7) {
      bonus bLongAtkRate,5;
      if (.@r>=9) {
         bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10;
         if (.@r>=10) {
            bonus bVariableCastrate,-10;
            if (.@r>=11) {
               bonus2 bSkillAtk,"TR_ROSEBLOSSOM",15;
               bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",15;
               bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",5;
            }
         }
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bLongAtkRate,10;
   if (.@g>=ENCHANTGRADE_C) {
      bonus2 bAddSize,Size_All,10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bAddRace,RC_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bAddEle,Ele_All,10;
         }
      }
   }
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.

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