
RENEWAL / ITEMS
Precision Lute [2]
#570028Weapon
Precision_Lute
TypeWeapon
Weapon classMusical Instrument
Equipment positionWeapon
GenderMale only
Weight140
Buy price0 z
Sell price0 z
ATK220
Slots2
Required level220
Weapon level5
Description
A Lute elaborately improved using clock tower parts.
The operation method has changed significantly from the existing Scrap Lute.
------------------------
Increases Rose Blossom and Rhythm Shooting damage by 7% per 2 refine rate.
Increases Severe Rainstorm damage by 10% per 3 refine rate.
Increases long ranged physical damage by 4% per 4 refine rate.
------------------------
[Bonus By Grade]
[Grade D] CON +2.
[Grade C] Increases Rose Blossom and Rhythm Shooting damage by additional 10%.
[Grade B] P.ATK +2.
------------------------
Class: Instrument
Attack: 220
Weight: 140
Weapon Lv: 5
Required Lv: 220
Class: Troubadour
Item details
- Gender
- Male only
- Equipment position
- Weapon
- Jobs
- Bard Dancer
- Yes
- Classes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",7*(.@r/2);
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",7*(.@r/2);
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",7*(.@r/2);
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10*(.@r/3);
bonus bLongAtkRate,4*(.@r/4);
if (.@g >= ENCHANTGRADE_D) {
bonus bCon,2;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",10;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10;
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10;
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,2;
}
}
}
TRY IT ON
8 directions · original animationsSee it on your character
Loading character preview…
SouthDrag to rotate
The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this item