Game version
Patent Saint Mace artwork from Ragnarok Online
RENEWAL / ITEMS

Patent Saint Mace [2]

#590012Weapon

Up_Saint_Hall

Item stats

ATK
170
MATK
200
Slots
2
Weight
100
Weapon level
4
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Weapon
Weapon class
Mace
Equipment position
Weapon
Gender
Both
Required level
150+
Jobs
Priest
Class tiers
All Third, Fourth
Refineable
Yes
Trading & storage
No restrictions

Patent Saint Mace description & effects

The hall is said to have been used by a saint Seeing the divine power, he began to exert his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 200, MATK + 3%. Increase holy property magic damage by 1% per 2 refine rates. Increase damage of Adoramus by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%, increase holy property magic damage by 10%. When refined to +9 or higher, increase magic damage to all race mononsters by 15% (except players). When refined to +11 or higher, increase damage of Adoramus by 15%. When equipped with Great Hero's Boots, INT + 10, MATK + 7%. Can upgrade the weapon through [Special Equipment Researcher]. Type: Mace Attack: 170 Weight: 100 Weapon Level: 4 Required Level: 150 Class: Archbishop Type
Item effect script
bonus bUnbreakableWeapon;
bonus bMatkRate,3;
.@r = getrefine();
bonus2 bMagicAtkEle,Ele_Holy,.@r/2;
bonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5;
if (.@r>=7) {
   bonus bVariableCastrate,-10;
   bonus2 bMagicAtkEle,Ele_Holy,10;
   if (.@r>=9) {
      bonus2 bMagicAddRace,RC_All,15;
      bonus2 bMagicAddRace,RC_Player_Human,-15;
      bonus2 bMagicAddRace,RC_Player_Doram,-15;
      if (.@r>=11) {
         bonus2 bSkillAtk,"AB_ADORAMUS",15;
      }
   }
}
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Equipment sets

Set 1

Set effect

bonus bInt,10;
bonus bMatkRate,7;

Set 2

Set effect

bonus2 bMagicAddRace,RC_All,8;
if (getequiprefinerycnt(EQI_HAND_R)>=11)
   bonus2 bSkillAtk,"AB_ADORAMUS",(readparam(bInt)+readparam(bLuk))/12;

Set 3

Set effect

bonus2 bMagicAddRace,RC_All,8;
if (getequiprefinerycnt(EQI_HAND_R)>=11)
   bonus2 bSkillAtk,"AB_ADORAMUS",(readparam(bInt)+readparam(bLuk))/12;
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