Game version
Dragonic Slayer-LT artwork from Ragnarok Online
RENEWAL / ITEMS

Dragonic Slayer-LT [2]

#600024Weapon

Dragonic_Slayer_LT

Item stats

ATK
200
Slots
2
Weight
200
Weapon level
5
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Weapon
Weapon class
Two-Handed Sword
Equipment position
Weapon (Two-Handed)
Gender
Both
Required level
190+
Jobs
Knight
Class tiers
All Third, Fourth
Refineable
Yes
Trading & storage
No restrictions

Dragonic Slayer-LT description & effects

An improved version of the great sword said to have been used by a dragon slayer in the past. ------------------------ MHP+ 5%. ------------------------ When character base level 210 or higher, MHP/MSP + 5%. ------------------------ For every 2 refine level, MHP/MSP + 5%. For every 3 refine level, increases Dragon's Breath and Dragon's Water Breath damage by 7%. When refine level 7 or more, reduced global cooldown is by 10% and variable casting is by 10%. When refine level 9 or more, increases ranged physical damage by 15%, reduced physical/magical damage received from enemies of all sizes by 15%. When refine level 11 or more, reduced global cooldown is additionally by 7%, MSP + 5%. ------------------------ Set Bonus Dragonic Slayer-LT [2] Hero Boots-LT [1] MHP + 10%, MSP + 5%. ------------------------ [Bonus By Grade] [Grade D] MHP/MSP + 3%. [Grade C] Increases long-distance physical damage by 15%, RES + 30, MRES + 30. [Grade B] Reduces physical/magical damage received from enemies of all attributes by 15%. ------------------------ Class : Two-handed Sword Attack : 200 Weight : 200 Weapon Lv : 5 Required Level : 190 Job : Rune Knight
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMaxHPrate,5;
if (BaseLevel>=210) {
   bonus bMaxHPrate,5;
   bonus bMaxSPrate,5;
}
if (.@r>=7) {
   bonus bDelayrate,-10;
   bonus bVariableCastrate,-10;
   if (.@r>=9) {
      bonus2 bSubSize,Size_All,15;
      bonus bLongAtkRate,15;
      if (.@r>=11) {
         bonus bDelayrate,-7;
         bonus bMaxSPrate,5;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bMaxHPrate,3;
   bonus bMaxSPrate,3;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bLongAtkRate,15;
      bonus bMRes,30;
      bonus bRes,30;
      if (.@g >= ENCHANTGRADE_B) {
         bonus2 bSubEle,Ele_All,15;
      }
   }
}
bonus bMaxHPrate,5*(.@r/2);
bonus bMaxSPrate,5*(.@r/2);
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",7*(.@r/3);
bonus2 bSkillAtk,"RK_DRAGONBREATH",7*(.@r/3);
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8 directions · original animations

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Equipment sets

Set 1

Set effect

bonus2 bSubSize,Size_All,10;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
   bonus bLongAtkRate,10;
   bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10;
   bonus2 bSkillAtk,"RK_DRAGONBREATH",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
   bonus bPAtk,5;
   bonus bPow,5;
   bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10;
   bonus2 bSkillAtk,"RK_DRAGONBREATH",10;
}

Set 2

Set effect

bonus bMaxHPrate,10;
bonus bMaxSPrate,5;
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