Game version
RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “CON+3” in Renewal

Page 11 of 14
Precision Splatter

Precision Splatter [2]

#830008 · Gatling Gun · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
260
Buy value
0 z
Sell value
0 z
A Gatling Gun elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Splatter. ------------------------ Increases Magazine for One damage by 7% per 2 refine rate. Increases Round Trip damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Magazine for One damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Precision Whip

Precision Whip [2]

#580028 · Whip · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A Whip elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Whip. ------------------------ Increases Rose Blossom and Rhythm Shooting damage by 7% per 2 refine rate. Increases Severe Rainstorm damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases Rose Blossom and Rhythm Shooting damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Puppy Ears Hat

Puppy Ears Hat [1]

#19025 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A box that contains 1 Classic Spanner 2 Week Rental Box Description: Rental Item A heavy tool with many practical applications. Enable a chance of randomly inflicting the Stun, Blind, Poison or Frozen statuses with each attack. This item cannot be Dropped or Traded. Attack Strength: 150
Full item details & effects
Pursuiter Shoes

Pursuiter Shoes [1]

#470057 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Signs. Brief Moment. Silence. You will see nothing but a glimpse of flash. ------------------------ MHP + 3% , MSP + 3%. ------------------------ Enables to use Teleport Lv 1. ------------------------ Reduce Fatal Menace SP consumption by 18. ------------------------ For every level of Urgent Escape learned, ignore physical defense of all race monsters (except players) by 20%. ------------------------ For every level of Sword Mastery learned, increase Fatal Menace damage by 10%. ------------------------ For every level of Fatal Menace learned, ATK + 2%. ------------------------ When learned Feint Bomb level 10, recovers all damage lost from size penalties. ------------------------ For every level of Urgent Escape, Fatal Menace, and Feint Bomb combined, FLEE + 4. ------------------------ When refined to +11 or higher, MHP + 7% , MSP + 7%, ASPD + 5%. ------------------------ When refined to +12 or higher, additional MHP + 7% , MSP + 7%, ASPD + 5%. ------------------------ Def : 12
Full item details & effects
Queen Scaraba Helmet

Queen Scaraba Helmet [1]

#400511 · Armor · Headgear (Top)
DEF
20
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
1
Buy value
0 z
Sell value
0 z
ATK + 150, POW, CON, CRT + 3 ------------------------ For every 2 refine levels, ATK + 20, CRI + 4. ------------------------ For every 3 refine levels, increase Critical Damage by 10%. ------------------------ When refined to +7 or higher, ATK + 10%. ------------------------ When refined to +9 or higher, reduce After-cast Delay by 10%. ------------------------ When refined to +11 or higher, increase Melee and Ranged Physical Damage by 15%. ------------------------ When refined to +12 or higher, increase Physical Damage against all race enemies by 15%. ------------------------ When refined to +13 or higher, reduce Fixed Casting Time by 0.5 sec. ------------------------ Set Bonus: Queen Scaraba Crown [1] Gold Queen Scaraba Card P.ATK + 20, for every 1 refine level of the helmet, increase Critical Damage by 10%. ------------------------ Set Bonus: Queen Scaraba Crown [1] Queen Scaraba Card Increase Physical Damage against Boss monsters by 10%, For every 2 refine levels of the armor, increase Physical Damage against Boss monsters by additional 3% ------------------------ Set Bonus: Queen Scaraba Crown [1] Sealed Q Scaraba Card Increase Physical Damage against Boss monsters by 5%, For every 3 refine levels of the armor, Increase Physical Damage against Boss monsters by 2%. ------------------------ Def : 20 Position : Upper
Full item details & effects
Ravage Magic Manteau

Ravage Magic Manteau [1]

#480067 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
65
Buy value
0 z
Sell value
0 z
An improved Manteau exclusively for anti-magic. It not only has excellent magic defense ability, but also greatly improves the wearer's physical abilities. ------------------------ MaxHP + 1200. ------------------------ MaxHP + 1% per refine rate. ------------------------ Increases ASPD by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, increases long ranged physical damage by 5%. ------------------------ If refine rate is 11 or higher, increases long ranged physical damage by additional 7%. ------------------------ Set Bonus Ravage Magic Manteau Anti Conjurer Suit ATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases long ranged physical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Ravage Magic Manteau Magic Protector Robe ATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases long ranged physical damage by 5%, reduces variable casting time by 10%. ------------------------ Def : 70
Full item details & effects
Ravage Magic Muffler

Ravage Magic Muffler [1]

#480068 · Armor · Garment
DEF
90
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
An improved muffler exclusively for anti-magic, not only has excellent magic defense ability, but also greatly improves the wearer's physical abilities. ------------------------ MaxHP + 2000. ------------------------ MaxHP + 1% per refine rate. ------------------------ Increases ASPD by 1% and reduces variable casting time by 1% per 3 refine rate. ------------------------ If refine rate is 9 or higher, increases damage against all size monsters by 3%. ------------------------ If refine rate is 11 or higher, when dealing physical or magical damage, has a low chance to recover 350 HP and 20 SP per second for 10 seconds. ------------------------ Set Bonus Ravage Magic Muffler Anti Conjurer Suit ATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, ATK + 5%, increases ASPD by 10%. ------------------------ Set Bonus Ravage Magic Muffler Magic Protector Robe MATK + 50, If refine rate of Magic Protector Robe is 11 or higher, MATK + 5%, reduces variable casting time by 10%. ------------------------ Def : 90
Full item details & effects
Record of Acolyte

Record of Acolyte [1]

#490334 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Increases range damage +5%. ASPD +5%. For every 2 level of skill Heal, ATK +10, MATK +10. ------------------------ Set Bonus Old Mitra Record of Acolyte Enables to use Hell Inferno Lv 5. Reduces HP by 300 when killing monsters. Adoramus damage reduced by 200%. Reduces global cooldown by 30%. When using Offertorium, increases Judex damage by 400% for 90 seconds, and SP consumption increased by 100%. ------------------------ Set Bonus Old Blazing Soul Record of Acolyte Increases range damage +15%. Increases Rampage Blast damage by 30%. When using Rampage Blast, has 50% chance to auto cast Zen. ------------------------
Full item details & effects
Record of Archer

Record of Archer [1]

#490400 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduces global delay by 5%. For every 2 level of skill Improve Concentration, increases ranged physical damage to all enemies by 3%. ------------------------ Set Bonus Old Camouflage Bunny Hood Record of Archer Increases critical damage by 15%. Increases Focused Arrow Strike damage by 30%. Able to use level 1 Cicada Skin Shed. Increases cooldown time of skill Cicada Skin Shed by 10 seconds. ------------------------ Set Bonus Old Maestro Song's Hat Record of Archer Or Old Dying Swan Record of Archer Increases phyical damage to all size enemies by 15%. Increases Severe Rainstorm damage by 30%. Reduces cooldown skill of Severe Rainstorm by 1.5 seconds. ------------------------
Full item details & effects
Record of Archer 2

Record of Archer 2 [1]

#490430 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ASPD + 10%. Increases physical damage against enemies of all sizes by 6%. Increase Focused Arrow Strike and Severe Rainstorm damage by 30%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Old Camouflage Bunny Hood [1] For every refine level of helmet, Increases Focused Arrow Strike damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Old Maestro Song's Hat [1] OR Record of Archer vol.2 [1] Old Dying Swan [1] Increases ranged physical damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] When equipped by Ranger class: Reduces the Cooldown of No Limits skill by 90 seconds. (No Limits skill will be canceled when unequipped.) Reduce Variable Casting Time of Focused Arrow Strike by 100%. When equipped by Maestro or Wanderer class: Reduce SP consumption of Severe Rainstorm skill by 60. Reduces cooldown of Severe Rainstorm skill by 2 seconds. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] Old Camouflage Bunny Hood [1] For every 3 refine level of helmet: Increases physical damage against all size enemies by 3%. Increases Focused Arrow Strike damage by 10%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] Old Maestro Song's Hat [1] OR Record of Archer vol.2 [1] Record of Archer [1] Old Dying Swan [1] For every 3 refine level of helmet: Increases physical damage against all size enemies by 3%. Increases Severe Rainstorm damage by 10%. ------------------------ Def : 0
Full item details & effects
Record of Thief

Record of Thief [1]

#490229 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ASPD +10%. For every 2 level of skill Hiding, ATK + 15 ------------------------ Set Bonus Old Bone Circlet Record of Thief Ignores 15% of physical defense of monsters of all races. Increase physical damage against monsters of all sizes by 10% Set Bonus Old Shadow Handicraft Record of Thief When using Triangle Shot skill, there is a 3% chance to activate Unlimit Lv.3 for 5 seconds. Additonal consumption SP + 100% during activation time. ------------------------
Full item details & effects
Ribbon Piamat

Ribbon Piamat [1]

#20725 · Armor · Garment
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
A huge ribbon worn by Piamette. Blessed with strong magical power. MATK +10, INT +1, DEX +1. Set Bonus Mad Bunny When magically attacking, a certain chance to transform into Piamette for 10 sec. While transformed, consumes 30HP each second but adds MATK +5 for every 3 refine upgrade. Chance to transform increases as refine goes higher. Required LV : 30
Full item details & effects
Ring of Adoramus

Ring of Adoramus [1]

#490118 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Increase magical damage to small, medium, large monsters by 10%. Increase damage of Adoramus and Judex by 1% per 3 BaseLv. When Clearance Lv5 is learned, increase Holy, Wind, Neutral magical damage by 10%. When Oratio Lv10 is learned, reduce fixed casting of Oratio by 100%, increase Healing + 30%, reduce SP consumption by 10%. When Adoramus Lv5 is learned, increase ASPD by 15%, recovers 100 HP and 10 SP when monsters killed using magical attack. When Offertorium Lv5 is learned, reduce variable casting by 30%. SET BONUS Ring of Adoramus Release of Magic Ignores magic defense of all races by 100%
Full item details & effects
Ring of Artemis

Ring of Artemis [1]

#490471 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
CON +3. CRI +50. ------------------------ ATK +10%. ------------------------ Reduce damage taken from Players by 3%. ------------------------ Decreases Fixed Casting Time of Aimed Bolt by 100%. ------------------------ For every 10 Base levels, Increases Crescive Bolt and Gale Storm damage by 1%. ------------------------ Def : 0
Full item details & effects
Ring of Despair-LT

Ring of Despair-LT [1]

#490452 · Armor · Accessory
Armor Lv.
2
Required Lv.
200
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
All Basic Stat + 4. Reduces Variable Casting Time by 5%. Increases physical/magical damage to all class monster by 8%. ------------------------ Set Bonus: Ring of Despair-LT Demon God's Apostle Shnaim Card MHP +5%, ATK and MATK +50. ------------------------ Set Bonus: Ring of Despair-LT Demon God's Apostle Ahat Card MHP +5%, ATK and MATK +50. ------------------------ Set Bonus: Ring of Despair-LT Darklord Essence Force3 POW +5, Increases melee physical attack by 8%. ------------------------ Set Bonus: Ring of Despair-LT Darklord Essence Intelligence3 SPL +5, Increases all property magical damage by 10%. ------------------------ Set Bonus: Ring of Despair-LT Darklord Essence Concentration3 CON +5, Increases long-range physical damage by 8%. ------------------------ Set Bonus: Ring of Despair-LT Darklord Essence Speed3 ASPD +1, Reduces delay after skill by 5%. ------------------------ Set Bonus: Ring of Despair-LT Darklord Essence Luck3 C.RATE +5, Increases critical damage by 10%. ------------------------ Set Bonus: Ring of Despair-LT Darklord Essence Vitality3 RES and MRES +20, MHP + 5%. ------------------------ Def : 0
Full item details & effects
Ring of Pazuzu

Ring of Pazuzu [1]

#490098 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
INT + 7. Increases magical damage against small, medium and large size enemies by 10%. Increases Crimson Rock and Chain Lightning damage by 1% per 3 base level. Increases Lord of Vermilion damage by 6% per 1 base level. If user learned Chain Lightning level 5, reduces SP consumption of Chain Lightning by 35, reduces cooldown of Chain Lightning by 0.5 seconds. If user learned Drain Life level 5, reduce casting time by 15% Recovers 100 HP and 10 SP when killing monsters with magical damage. If user learned Radius level 3, increases fire, wind and neutral property magical damage by 10%. If user learned Recognized Spell level 5, reduces delay after skill by 30%. When equipped with Truth Liberation and both are equipped by Warlock, reduces SP consumption of Crimson Rock by 50, reduces cooldown of Crimson Rock by 2 seconds.
Full item details & effects
Ring of Phoenix

Ring of Phoenix [1]

#490104 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A ring modeled after a phoenix. It is said that the wearer is blessed. Increase physical damage to all size monsters by 10%. Increase damage of Rapid Smiting by 1% per 1 Baselv. Increase damage of Overbrand by 1% per 3 Baselv. When Inspiration lv5, reduce variable casting by 30%. When King's Grace lv5, MaxHP + 15% , MaxSP + 15%, reduce incoming damage from players by 3%. When Vanguard Force lv5, increase attack speed by 10% Recovers HP 100, SP 10 when killing a monster. When Moon Slasher lv5, increase physical damage to boss monsters by 15% When Royal Guard is equipped with Bear's Power, reduce SP consumption of Overbrand by SP20, reduce skill cooldown by 2 sec.
Full item details & effects
Ring of Silver Claw

Ring of Silver Claw [1]

#490243 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A silver ring modeled after the claw of a mighty hawk. It can improve your concentration just by wearing it. ------------------------ CRI + 50 ATK + 10% Reduce damage taken from Players by 3%. ------------------------ For every 5 Base Levels, increase Critical Damage by 1%. ------------------------ Def : 0
Full item details & effects
Rosario Necklace

Rosario Necklace

#19244 · Armor · Headgear (Lower)
DEF
12
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
The holy Rosario, which the apostle of God endowed with its power. It seems a mystical power flows within it. Increases heal effectiveness by 5%. When equipped with Recovery Light, reduces delay after skill by 3% per 2 refine rate of Recovery Light. Disables SP consumption penalty of Recovery Light.
Full item details & effects
Rough Core

Rough Core [1]

#490159 · Armor · Accessory
DEF
10
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A core that contains unstable, powerful energy. ------------------------ MHP - 3%, CRI + 10, Reduces variable casting time by 10%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Magical Booster [1] Increase all property magic damage by 5%. When Garment refined to +7 or higher, increase magic damage against Boss monsters by 15%. When Garment refined to +9 or higher, increase all property magic damage by 5%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Crimson Booster [1] Increase ranged physical damage by 5%. When Garment refined to +7 or higher, CRI + 10. When Garment refined to +9 or higher, Increase ranged physical damage by 5%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Sigrun's Wings [1] Increase melee physical damage by 5%. When Garment refined to +7 or higher, Perfect Hit + 10. When Garment refined to +9 or higher, Increase melee physical damage by 10%. ------------------------ Set Bonus: Rough Core [1] Violet Halo [1] Dark Blinder [1] Reduces global cooldown by 5%. When Garment refined to +7 or higher, increase physical damage against Boss monsters by 15%. When Garment refined to +9 or higher, reduces fixed casting time by 0.2 sec. ------------------------ Location : Accessory
Full item details & effects
Royal Alberta Cape

Royal Alberta Cape [1]

#480540 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the merchant union of Alberta. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Cart Cannon and Arm Cannon damage by 50%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Alberta Cape [1] Drake Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Alberta Cape [1] Pirate Skeleton Card MHP + 15%. Increase long-range physical damage by 20%. When garment is refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies with physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Cart Cannon and Arm Cannon damage by 70%. ------------------------ Def : 0
Full item details & effects
Royal Geffen Cape

Royal Geffen Cape [1]

#480520 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A cloak worn by the Geffen Royal Wizard Association. ------------------------ Increase all property magic damage by 20%. ------------------------ Immune to Knockback. ------------------------ For every 2 refine level, MATK + 20, CON + 2, SPL + 2. ------------------------ For every 3 refine level, increase all property magic damage by 7%, increase magic damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%. ------------------------ When refined to +9 or higher, increase magic damage against all property enemies by 15%. ------------------------ When refined to +10 or higher, MATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%. ------------------------ When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Geffen Cape [1] Dracula Card Increase magic damage against Boss enemies by 40%. When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack. ------------------------ Set Bonus: Royal Geffen Cape [1] Nightmare Verit Card MHP + 15%. Increase all property magic damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack. ------------------------ [Grade Bonus] [Grade D] MATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] S.MATK + 20. [Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ Def : 100
Full item details & effects
Royal Nightwatch Cape

Royal Nightwatch Cape [1]

#480539 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the Nightwatch. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 4. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Turtle General Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 1 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Vanishing Buster damage by 30%. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 2 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Fire Dance damage by 30%. ------------------------ [Grade Bonus] [Grade D] ATK + 50. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 10. [Grade A] When refined to +15 or higher, long-range physical damage + 40%. ------------------------ Def : 0
Full item details & effects
Royal Payon Cape

Royal Payon Cape [1]

#480504 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by Payon Royal Guards. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and Critical damage by 7%. ------------------------ When refined to +7 or higher, increase long-range physical damage by 15%, ASPD + 10%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, CRI + 20. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, increase long-range physical damage by additional 15%, CON +10. ------------------------ When refined to +13 or higher, increase Arrow Storm and Severe Rainstorm damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Payon Cape [1] Stormy Knight Card Increase physical damage against Boss class enemies by 40%. When Garment refined to +14 or higher, there's 5% chance to gain STR + 250, DEX + 250, and LUK + 250 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Royal Payon Cape [1] Abysmal Merman Card MHP + 15%. Increase long-range physical damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] After Cast Delay - 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Arrow Storm and Severe Rainstorm damage by 70%. ------------------------ Def : 100
Full item details & effects
Royal Prontera Cape

Royal Prontera Cape [1]

#480479 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by the Prontera Royal Knights. ATK +20%. Cannot be Knocked back. ------------------------ For every 2 refine level, ATK + 20, CON + 2, CRT + 2. For every 3 refine level, increases Long range physical damage and Increase Critical damage by 7%. ------------------------ If refine rate is 7 or higher, increases ATK by 15%, and attack speed (reduces delay after attack) by 10%. If refine rate is 9 or higher, increases physical damage against all attribute enemies by 20%. If refine rate is 10 or higher, CRI + 20. If refine rate is 11 or higher, All Basic Status + 15. If refine rate is 12 or higher, Increase long range physical damage by additional 15%, C.RATE + 10. If refine rate is 13 or higher, increases damage of Ignition Break and Cannon Spear by 50%. If refine rate is 14 or higher, Enable to use Shield Spell Lv.3. ------------------------ Set Bonus: Royal Prontera Cape [1] Baphomet Card Increases physical damage against boss monsters by 40%. If Garment refine rate is 14 or higher, has a 5% chance to increase STR, DEX, LUK + 250 for 10 seconds when dealing physical damage. ------------------------ Set Bonus: Royal Prontera Cape [1] Chaotic Baphomet Junior Card ATK + 15%, MHP + 15%. If Garment refine rate is 10 or higher, recover 250 HP and 25 SP when monsters are defeated by physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduces After Cast delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increases damage of Ignition Break and Cannon Spear by 70%. ------------------------ Def : 100
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.