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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK + 7%” in Renewal

Page 19 of 31
Mighty Black Threaded Armor

Mighty Black Threaded Armor [1]

#15283 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
An armor that enhances the user, allowing them to crush their enemies. It was buried with it's previous master. ATK + 10 Bypass 10% of hard defense of normal monsters, boss monsters and players when performing a physical attack. If upgrade level is +7 or higher, Additional ATK + 20 Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack. If upgrade level is +8 or higher, Additional ATK + 20 Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack. This item is indestructible in battle. If upgrade level is +9 or higher, Additional ATK + 30 Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
Full item details & effects
Mighty Stomp Shadow Earring

Mighty Stomp Shadow Earring

#24936 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Sacred earring said to protect its wearer. It draws out the wearer's potential. ------------------------ Damage of Mighty Smash increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Mighty Smash additionally increased by 2%. ------------------------ Set Bonus: ^4D4DMighty Smash Shadow Earring ^4D4DAxe Stomp Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Physical damage to all size enemies increased by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: ^4D4DMighty Smash Shadow Earring ^4D4DAxe Stomp Shadow Pendant ^4D4DMaster Shadow Weapon Physical damage to enemies of all properties increased by 3%, P.ATK + 2, If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players). ------------------------ Location : Earring
Full item details & effects
Military Law Book

Military Law Book [1]

#540018 · Book · Weapon
ATK
120
MATK
140
Weapon Lv.
4
Required Lv.
100
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A book containing the Eastern art of the Orient. When an attack hits, SP + 2 When a physical attack hits, Adds 1% chance to drain 20% of damage as HP. When refined to +7, adds a chance to drain HP by 1% per 1 refine rate ATK + 360, MATK + 160
Full item details & effects
Mine Worker's Pickaxe

Mine Worker's Pickaxe [2]

#28116 · Two-Handed Axe · Weapon (Two-Handed)
ATK
300
Weapon Lv.
3
Required Lv.
100
Slots
2
Weight
400
Buy value
10 z
Sell value
5 z
A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power. Property: Neutral Required Jobs: Mechanic Adds a 0.5% chance of buffing the user for 7 seconds when performing a short-ranged attack; Crit + 20. This item is indestructible in battle. If upgrade level is +7 or higher, Increases critical damage on targets by 5%. If upgrade level is +9 or higher, Increases critical damage on targets by an additional 10%. Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest ATK + 5% Aspd + 10% Increases critical damage on targets by 10%.
Full item details & effects
Mjolnir Mine Shoes

Mjolnir Mine Shoes [1]

#470290 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Shoes from Mjolnir Mine. ------------------------ Every 2 refine level, MHP, MSP +1%. Every 3 refine level, increases physical and magical damage to all size enemies by 4%. ------------------------ When refined to +7 or higher, ATK, MATK +5%. When refined to +9 or higher, reduces delay after skill by 5%. When refined to +11 or higher, Ignores 25% of the physical and magical defense of all race monsters. When refined to +12 or higher, reduces fixed casting time by 0.5 seconds. ------------------------ [Grade Bonus] [Grade D] POW, SPL, CON +2. [Grade C] ATK, MATK +30. [Grade B] reduces fixed casting time by additionally 0.5 seconds. [Grade A] P.ATK, S.MATK +7. ------------------------ Def: 45
Full item details & effects
Modified Str Boots

Modified Str Boots

#22107 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and ATK +7 If base STR is 120 or higher, additional ATK +50 SET BONUS Giant Faceworm Snake Skin Modified Strength Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Str Boots

Modified Str Boots [1]

#22113 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and ATK +7 If 120 or higher pure STR, additional ATK +50 SET BONUS Giant Faceworm Snake Skin Modified Strength Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Strength Boots[1] Modified Strength Boots [1] ATK + 50 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Strength Armor [1] Modified Strength Boots [1] ATK + 10% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Muqaddas Ayyasy

Muqaddas Ayyasy [2]

#590063 · Mace · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A Mace created by combining holy relics and magical power. Can't be destroyed. ATK + 5%. Increase Mega Sonic Blow damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increases Mega Sonic Blow damage by additional 10%. If refine rate is 11 or higher, increases Mega Sonic Blow damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk +5 ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Banjiiraa

Muqaddas Banjiiraa [2]

#630028 · Two-Handed Spear · Weapon (Two-Handed)
ATK
310
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
A Spear created by combining holy relics and magical power. ATK + 5%. Increase Madness Crusher damage by 10%. If refine rate is 7 or higher, increase Long range physical damage by 10%. If refine rate is 9 or higher, increase Madness Crusher damage by additional 10%. If refine rate is 11 or higher, increase Madness Crusher damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Daablunta

Muqaddas Daablunta [2]

#590062 · Mace · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A Mace created by combining holy relics and magical power. Can't be destroyed. ATK + 5%. Increase Explosive Powder damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increases Explosive Powder damage by additional 10%. If refine rate is 11 or higher, increases Explosive Powder damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk +5 ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Dayats

Muqaddas Dayats [2]

#610054 · Katar · Weapon (Two-Handed)
ATK
300
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
A Katar created by combining holy relics and magical power. ATK + 5%. Increase Savage Impact damage by 10%. If refine rate is 7 or higher, increase melee physical damage by 10%. If refine rate is 9 or higher, increase Savage Impact damage by additional 10%. If refine rate is 11 or higher, increase Savage Impact damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Kahassu

Muqaddas Kahassu [2]

#700076 · Bow · Weapon (Two-Handed)
ATK
300
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A Bow created by combining holy relics and magical power. ATK + 5%. Increase Hawk Rush damage by 10%. If refine rate is 7 or higher, has a chance (15%) to auto-cast Focused Arrow Strike level 1 when dealing normal long ranged physical damage (if user has higher level, that level will be cast instead). If refine rate is 9 or higher, increase Hawk Rush damage by additional 10%. If refine rate is 11 or higher, increase Hawk Rush damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Kajuza

Muqaddas Kajuza [2]

#540075 · Book · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A Book created by combining holy relics and magical power. ATK + 5%. Increase Midnight Kick and Dawn Break damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increases Midnight Kick and Dawn Break damage by additional 10%. If refine rate is 11 or higher, increases Midnight Kick and Dawn Break damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Mashts

Muqaddas Mashts [2]

#560048 · Knuckle · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A Knuckle created by combining holy relics and magical power. MaxHP + 10%. Increase Third Flame Bomb damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increases Third Flame Bomb damage by additional 10%. If refine rate is 11 or higher, increases Third Flame Bomb damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk +5 ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Naranzak

Muqaddas Naranzak [2]

#840028 · Grenade Launcher · Weapon (Two-Handed)
ATK
340
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
250
Buy value
0 z
Sell value
0 z
A Grenade Launcher created by combining holy relics and magical power. ATK + 5%. Increase The Spiral Shooting damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, increase Spiral Shooting damage by additional 10%. If refine rate is 11 or higher, increase Spiral Shooting damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Nazar

Muqaddas Nazar [2]

#510103 · Dagger · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A Dagger created by combining holy relics and magical power. Its true power is revealed only when equipped with the Muqaddas Kanjar When equipped with Muqaddas Kanjar, ATK + 5%. Increase The Shadow Flash damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increase Shadow Flash damage by additional 10%. If refine rate is 11 or higher, increase Shadow Flash damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Saka

Muqaddas Saka [2]

#820028 · Shotgun · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
250
Buy value
0 z
Sell value
0 z
A Shotgun created by combining holy relics and magical power. ATK + 5%. Increase Wild Fire damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, increase Wild Fire damage by additional 10%. If refine rate is 11 or higher, increase Wild Fire damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Sharman

Muqaddas Sharman [2]

#550118 · One-Handed Staff · Weapon
ATK
290
MATK
340
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
A Foxtail created by combining holy relics and magical power. Can't be destroyed. MATK + 340. ATK & MATK + 5%. Increase Chulho Sonic Claw and Hyunrok Cannon damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases all property magical damage by 10%. If refine rate is 9 or higher, increases Chulho Sonic Claw and Hyunrok Cannon damage by additional 10%. If refine rate is 11 or higher, increases Chulho Sonic Claw and Hyunrok Cannon damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical and Magical damage to small size enemies +15%. [Grade C] Physical and Magical damage to medium size enemies +15%. [Grade B] Physical and Magical damage to large size enemies +15%. [Grade A] P.Atk +5, S.Matk +5 ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Tabanji

Muqaddas Tabanji [2]

#810034 · Rifle · Weapon (Two-Handed)
ATK
275
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
A Riffle created by combining holy relics and magical power. ATK + 5%. Increase Only One Bullet damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, increase Only One Bullet damage by additional 10%. If refine rate is 11 or higher, increase Only One Bullet damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Tabar

Muqaddas Tabar [2]

#520031 · One-Handed Axe · Weapon
ATK
250
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
600
Buy value
0 z
Sell value
0 z
An Axe created by combining holy relics and magical power. Can't be destroyed. ATK + 5%. Increase Triple Laser damage by 10%. If refine rate is 7 or higher, increases long range physical damage by 10%. If refine rate is 9 or higher, increase Triple Laser damage by additional 10%. If refine rate is 11 or higher, increase Triple Laser damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Taliin

Muqaddas Taliin [2]

#830033 · Gatling Gun · Weapon (Two-Handed)
ATK
305
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
320
Buy value
0 z
Sell value
0 z
A Gatling Gun created by combining holy relics and magical power. ATK + 5%. Increase The Vigilante at Night damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, increase The Vigilante at Night damage by additional 10%. If refine rate is 11 or higher, increase The Vigilante at Night damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Tasyiribatiy

Muqaddas Tasyiribatiy [2]

#510102 · Dagger · Weapon
ATK
215
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
A Dagger created by combining holy relics and magical power. ATK + 5%. Increase The Deft Stab damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increase Deft Stab damage by additional 10%. If refine rate is 11 or higher, increase Deft Stab damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Mystery Wing

Mystery Wing [1]

#480251 · Armor · Garment
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A rainbow-colored wings imbued with mysterious power. Each feather is filled with magical power and displays the power of seven colors. ------------------------ Reduce damage taken from normal and boss monsters by 5%. Reduce damage taken from Players by 5%. ------------------------ For every total 100 of base basic status, ATK + 5% MATK + 5% Critical Damage + 5% ------------------------ When total base basic status 300 or higher, MHP + 20% MSP + 20% ------------------------ When total base basic status 400 or higher, ASPD + 15% After Delay - 15% ------------------------ When total base basic status 500 or higher, Perfect Hit + 25% Fixed Casting Time - 70% ------------------------ When total base basic status 600 or higher, Add a chance to gain Perfect Dodge + 95 for 10 seconds when dealing physical or magic damage. ------------------------ When refined to +7 or higher, DEF + 150 MDEF + 15 ------------------------ When refined to +9 or higher, DEF + 150 MDEF + 15 ------------------------ Def : 50
Full item details & effects
Narcissus Bow

Narcissus Bow [2]

#18170 · Bow · Weapon (Two-Handed)
ATK
180
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A bow containing the spirit of a Hero that fought in an ancient battle. It seems to resonate with Ancient Hero Boots. Every 2 Refine level ATK +10. Every 3 Refine level distance physical damage increased by 4%. When Refine level is 9, Sever Rainstorm damage increased by 10%. When Refine level is 11, Severe Rainstorm cooltime decreased by 2s. When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate for 7s DEX +20, bow attack power increased by 20%. Weapon Lv : 4 Required Lv : 100 Required Job: 3rd Archer / Shadow Chaser Jobs
Full item details & effects
Narcissus Bow-LT

Narcissus Bow-LT [2]

#700049 · Bow · Weapon (Two-Handed)
ATK
210
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases long range physical damage by 4%. When refined to +7 or higher, increases Severe Rainstorm damage by 25%, reduces cooldown of Severe Rainstorm by 2 seconds. When refined to +9 or higher, increases Severe Rainstorm damage by additional 30%, reduces variable casting time by 10%. When refined to +11 or higher, reduces physical and magic damage from all size enemies by 20%. increases physical damage against all size enemies by 15%. ------------------------ Set Bonus: Narcis Bow-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long ranged physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Naughty Bats

Naughty Bats

#420315 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A flock of bats waiting to suck any blood. It may be the familiars of certain blood-sucking noble. ------------------------ Increase physical and magical damage against Illusion of Vampire monsters by 20%. ------------------------ Set Bonus: Naughty Bats Illusion Skull Ring [1] ATK + 7%, Guided Attack + 35, increase melee physical damage by 10%. ------------------------ Set Bonus: Naughty Bats Vampire's Familiar [1] ATK + 50, CRI + 15, ASPD + 10%. Reduce After Cast Delay by 10%. When performing physical attack, there's a 2% chance to absorb 2% of damage as HP. ------------------------ Set Bonus: Naughty Bats Illusion Infiltrator [2] ASPD + 1, increase physical damage against all size enemies by 10%. When performing physical attack, there's a 7% chance to cast Vampire's Gift Lv. 3. For every 2 refine level of weapon, increase Vampire's Gift damage by 8%. ------------------------ Set Bonus: Naughty Bats Illusion Ancient Cape [1] MATK + 100, increase all property magic damage by 10%. When learned Masquerade-Unlucky level 3, There's a 5% chance to cast Drain Life Lv. 2 when performing melee physical attack. For every 2 refine level of garment, ASPD + 3%, increase Drain Life damage by 7%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Nebula Suit of Creative

Nebula Suit of Creative [1]

#450172 · Armor · Armor
DEF
135
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
Suit that has received the creative energy of the star's power. Increases creative. ------------------------ CRT +1. ATK +100. Every 2 refine, ATK +10. ------------------------ If refine rate is 9 or higher, CRI +5. If refine rate is 11 or higher, increases critical damage by 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 1 per 2 refine, Critical damage + 2% per 3 refine, CRI + 1. [Grade C] ATK + 2 per 2 refine, Critical damage + 3% per 3 refine, CRI + 2. [Grade B] Critical damage + 5% per 3 refine, C.Rate + 1, P.ATK + 1 per 4 refine, [Grade A] Critical damage + 7% per 3 refine, C.Rate + 1, P.ATK + 2 per 4 refine. ------------------------ Def : 135
Full item details & effects
Noblesse Aimed suit

Noblesse Aimed suit [1]

#450023 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Ranger armor with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, ASPD +3% If refined to 9 or higher, Long-ranged Physical damage +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring After cast delay -5%, ATK +2% Aimed Bolt damage +10% SET BONUS Noblesse Aim Suit Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional after cast delay -5%, additional ATK +3% Additional Aimed Bolt damage +10%
Full item details & effects
Noblesse Assassin Suit

Noblesse Assassin Suit [1]

#450033 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Guillotine Cross suit with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Increased ASPD +3%) If refined to 9 or higher, Critical Damage +5% SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, Critical Damage +5%, ATK +2% SET BONUS Noblesse Assassin Suit Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional ASPD +1, Additional Critical Damage +5%, Additional ATK +3%
Full item details & effects
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