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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Archer Soul” in Renewal

Page 2 of 3
Illusion Bazerald

Illusion Bazerald [2]

#28762 · Dagger · Weapon
ATK
120
MATK
170
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A formal dress dagger, engraved with luxurious emblems. People of noble status often use it for decoration or ceremonial purposes. ------------------------ INT + 5, MATK + 170. ------------------------ For every 2 refine level, MATK + 1%. ------------------------ When refined to +7 or higher, increase Fire property magic damage by 10%. ------------------------ When refined to +9 or higher, increase Fire Bolt and Fire Ball damage by 40%. ------------------------ When refined to +11 or higher, increase Meteor Storm and Crimson Rock damage by 30%. ------------------------ Set Bonus: Illusion Bazerald [2] Illusion Fancy Flower [1] MATK + 50. ------------------------ When the both items are refined to +7 or higher, Reduce variable casting time by 10%. ------------------------ When the total refine level of set are 18 or higher, Increase magic damage against Small and Medium sized enemies by 15%. ------------------------ When the total refine level of set are 22 or higher, When dealing magic damage, there's a chance to gain MATK + 50 and increase Fire property magic damage by 20% for 10 seconds. ------------------------ Property : Fire
Full item details & effects
Illusion Moonlight Dagger

Illusion Moonlight Dagger [1]

#28725 · Dagger · Weapon
ATK
150
Weapon Lv.
4
Required Lv.
99
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A dagger imbued with lunar spirit and the power to drain an enemy's soul. Property: Neutral Max SP + 10% Restores 3 SP to the user when performing a physical attack. If upgrade level is +10 or higher, Restores an additional 4 SP to the user when performing a physical attack. Set Bonus Illusion Ancient Cape [1] Illusion Moonlight Dagger [1] Shadow Chaser Bonus MATK + 80 If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, Additional MATK + 80 If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, Additional MATK + 40 If the combined upgrade levels are +22 or higher, Increases the damage of Fire property magical attacks on targets by 15%.
Full item details & effects
Infinity Dagger

Infinity Dagger [1]

#28703 · Dagger · Weapon
ATK
125
MATK
100
Weapon Lv.
4
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A mysterious dagger filled with strange energy obtained from the infinite space. It feels like part of its abilities are sealed. ------------------------ MATK + 100. ------------------------
Full item details & effects
Keris

Keris [1]

#13067 · Dagger · Weapon
ATK
107
MATK
70
Weapon Lv.
3
Required Lv.
30
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A long time ago, the manufacturing process for the holy sword of the Jaty tribe in Dewata island disappeared, but it has been reproduced by Mastersmith Gatti again. MATK +70. Enable a 2% chance of gaining 10% of the damage inflicted on an enemy as HP with each attack. An additional enchant option is available from Gatti for this weapon.
Full item details & effects
Mailbreaker

Mailbreaker

#1225 · Dagger · Weapon
ATK
70
Weapon Lv.
4
Required Lv.
36
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
An incredibly sharp dagger built to puncture and destroy an enemy's armor by a low chance. Property: Neutral Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
Full item details & effects
Metal Dagger

Metal Dagger [1]

#13079 · Dagger · Weapon
ATK
55
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
ATK + 5 / MATK + 2 per refine level. ATK + 5 for evey 10 Base Levels Beyond Level 20 up to level 120 Required Jobs : Novice/Swordsman/Mage/Archer/Merchant/Thief/Soul Linker/Ninja
Full item details & effects
Moonlight Dagger

Moonlight Dagger

#13026 · Dagger · Weapon
ATK
85
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
Rental Item A dagger imbued with lunar spirit and the power to drain an enemy's soul. Regain 3 SP with each attack. Max SP +10% This item cannot be Dropped or Traded. Attack Strength: 85 Thief Classes, Soul Linker, and Ninja
Full item details & effects
Moonlight Sword

Moonlight Sword

#13053 · Dagger · Weapon
ATK
85
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
Rental Item A dagger imbued with lunar spirit and the power to drain an enemy's soul. Regain 3 SP with each attack. Max SP +10% This item cannot be Dropped or Traded. Attack Strength: 85 Thief Classes, Soul Linker, and Ninja
Full item details & effects
Poison Knife

Poison Knife [2]

#13016 · Dagger · Weapon
ATK
64
Weapon Lv.
3
Required Lv.
65
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A fearsome dagger with a burgundy blade that is coated with potent poison. Each physical melee attack has a chance to inflict Poison status. Attack Strength: 64 Archer, Merchant, and Thief Classes; Soul Linker and Ninja Jobs
Full item details & effects
Pompano

Pompano

#13068 · Dagger · Weapon
ATK
160
MATK
100
Weapon Lv.
1
Required Lv.
50
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Rental Item A Seahorse looking fish that can be used in different cuisines it is frozen solid. MATK + 100. When melee attacking, gives ATK +30 for 7 sec with certain rate. When magical attacking, MATK +20 for 7 sec with certain rate. When base Lv is over Lv 100, add ATK + 10, MATK + 10.
Full item details & effects
Reinforced Knife

Reinforced Knife [1]

#510021 · Dagger · Weapon
ATK
100
Weapon Lv.
5
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A reinforced Knife. POW, SPL, STA, WIS, CON, and CRT +1 If Magic or better, POW +1 for every upgrade level If Rare or better, SPL +1 for every upgrade level If Epic or better, STA +1, P. ATK +2, S. MATK +2, and C. Rate +1 for every upgrade level ATK: 100
Full item details & effects
RWC Memory Knife

RWC Memory Knife [1]

#13092 · Dagger · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
65
Buy value
20 z
Sell value
10 z
A dagger richly decorated with gold throughout the handle created for the 2012 RWC (Ragnarok World Championship). ATK +20 and MATK +20 per 3 upgrade levels of RWC Memory Knife [1]. If upgrade level is +6 or higher, ATK + 5% and MATK + 5%. If upgrade level is +9 or higher, ATK + 5% and MATK + 5%. Adds a low chance of casting Level 1 Weapon Perfection on the user when performing a physical attack. Set Bonus RWC Memory Knife [1] RWC 2012 Ring +10 ATK per upgrade level of RWC Memory Knife [1]. Set Bonus RWC Memory Knife [1] RWC 2012 Pendant +10 MATK per upgrade level of RWC Memory Knife [1]. These set bonuses do not work with the card-slotted RWC accessories.
Full item details & effects
Sigrun's Wings

Sigrun's Wings

#5592 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer. Position: Middle Novice Bonus Max HP + 80 Max SP + 30 Swordman, Merchant, Thief, Taekwon Bonus Str + 1 Mage, Acolyte, Ninja, Soul Linker Bonus Int + 1 Archer, Gunslinger Bonus Dex + 1 Concept by Eleotea.
Full item details & effects
Sigrun's Wings

Sigrun's Wings [1]

#19085 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer. ------------------------ Swordman, Merchant, Thief, Taekwon Class ASPD + 1, AGI - 2. ------------------------ Magician, Acolyte, Ninja, Soul Linker Class MATK + 5. Increases Healing by 1%. ------------------------ Archer, Gunslinger Class Increases Ranged Physical attack by 1%. ------------------------ Novice Bonus HP + 60, SP + 30. ------------------------ Position : Middle
Full item details & effects
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