For every 2 refine level, POW + 1.
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When refined to +7 or higher, P.ATK + 3.
------------------------
When refined to +9 or higher, additional P.ATK + 3.
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Location : Shield
For every 2 refine level, POW + 1.
------------------------
When refined to +7 or higher, P.ATK + 3.
------------------------
When refined to +9 or higher, additional P.ATK + 3.
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Set Bonus:
Physical Power Shadow Weapon
Physical Power Shadow Shield
P.ATK + 3.
------------------------
Location : Weapon
Increases Shield Boomerang and Rapid Smiting damage by 10%.
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For every 2 refine level, Increases Shield Boomerang and Rapid Smiting damage by 4% additionally.
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Location : Earring
Increases Back Stab and Sightless Mind damage by 10%.
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For every 2 refine level, Increases Back Stab and Sightless Mind damage by 4% additionally.
------------------------
Location : Pendant
Increases melee and ranged physical damage by 5%
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When refined to +7 or higher, increases melee and ranged physical damage increases 5% additionally.
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When refined to +9 or higher, enables to use Shattering Strike which has the same skill level as Weaponry Research user learned.
------------------------
When equipped with Super Power Shadow Weapon, Earring and Pendant, enables to use Rapid Smiting level 5,
increases Back Stab, Sightless Mind, Shield Boomerang and Rapid Smiting damage as percentage equal to 2x of the sum of refine rate of set.
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When equipped with Super Novice Shadow Shield,
ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Super Power Shadow Weapon and SUper Novice Shadow Shield.
------------------------
Location : Weapon
A magic staff charged with the freezing power of water.
Property: Water
Int + 5
Increases the damage of Cold Bolt and Frost Driver by 30%.
Set Bonus
Empowered Aqua Staff [1]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 60%.
Reduces the damage of Wind property magical attacks on targets by 60%.
Increases damage taken from Wind property attacks by 50%.
A magic staff charged with the blazing power of fire.
Property: Fire
Int + 5
Increases the damage of Fire Bolt and Fire Ball by 30%.
Set Bonus
Empowered Crimson Staff [1]
Crimson Robe
Crimson Shoes [1]
Crimson Orb [1]
Increases the damage of Fire property magical attacks on targets by 60%.
Reduces the damage of Water property magical attacks on targets by 60%.
Increases damage taken from Water property attacks by 50%.
A magic staff charged with massive power of the earth.
Property: Earth
Int + 5
Increases the damage of Earth Spike and Heaven's Drive by 30%.
Set Bonus
Empowered Forest Staff [1]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 60%.
Reduces the damage of Fire property magical attacks on targets by 60%.
Increases damage taken from Fire property attacks by 50%.
A magic staff charged with massive power of the wind.
Property: Wind
Int + 5
Increases the damage of Jupitel Thunder by 30%.
Set Bonus
Empowered Golden Rod Staff [1]
Golden Rod Robe
Golden Rod Shoes [1]
Golden Rod Orb [1]
Increases the damage of Wind property magical attacks on targets by 60%.
Reduces the damage of Earth property magical attacks on targets by 60%.
Increases damage taken from Earth property attacks by 50%.
Demonized and possessed, the parasite unleashes terrifying power.
For every sum of 15 Base INT and AGI,
SPL +1.
For every sum of 30 Base INT and AGI,
Increases magic damage against all race monsters (except players) by 1%.
For every sum of 250 Base INT and AGI,
Additional increases magic damage against all race monsters (except players) by 15%.
Def : 0
Location : Middle
One of the two rings worn by Old King Groza.
It was imbued with the power of the dragon.
------------------------
STR + 2, AGI + 1
------------------------
Physical damage against all class enemies + 6%
------------------------
Recovers 300 HP when monsters are killed using melee physical attacks.
------------------------
Every 4 Base Level, increase damage of Cross Ripper Slasher by 1%. (Up to level 200)
------------------------
Every 10 Base Level, increase damage of Rolling Cutter by 1%.
------------------------
Def : 0
Angel's Shield for Super Novice. Contains sacred demon resistance power.
Reduces damage taken from Demon race enemies by 5%.
Reduces damage taken from All property attacks except Neutral property by 5%.
Set Bonus
Advanced Angelic Guard [1]
Advanced Angel's Reincarnation [1]
All Stats + 2
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angelic Protection [1]
Advanced Angel's Reincarnation [1]
Advanced Angelic Guard [1]
Advanced Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a 3% chance of casting Level 1 Assumptio on the user when receiving a physical attack.
Fire Spirit king's power ring. Once worn, your weapon will spout its boiling spirit power.
A good pair with Advanced Ring Of Resonance Item.
STR + 3
VIT + 2
ATK + 20
Resistance to fire damage + 10%
When dealing physical damage, autocasts various skills.
When equipped in combination with Advanced Ring of Resonance, the autocast skills increases.
An artifact once worn by the royal family during the Trial of the Gods.
A fragment of a star is embedded in it, amplifying the power of the holder.
------------------------
ASPD + 15%.
------------------------
ATK + 20%, MATK + 20%.
------------------------
Reduce After Cast Delay by 15%.
------------------------
Reduce damage taken from Human and Doram Player by 3%.
------------------------
For every 1 Base Level, ATK + 1, MATK + 1, MHP + 50, MSP + 5.
------------------------
When performing physical or magic attack, there's a chance to remove the cooldown of Elvira Candy.
------------------------
Def : 0
An ancient ritual dagger with unknown powers.
MATK + 120, MSP + 100, SP Recovery increased by 5%.
Low chance of cursing self with every physical or magic ATK.
A Beautiful Golden accessory with ancient magic. It changes its power depending on the owner's class.
If base Lv. 150, All Stats +2.
If Swordman, Merchant, Thief class, ATK + 8%
If Mage or Acolyte, MATK + 8%, increase 7% of heal amount,
If Archer, DEX +3, increase long distance physical attack power 10%.
Location : Upper
A shield that contains the power of the wind.
Required Jobs: All Jobs
Mdef + 15
Increases physical and magical damage on Wind property targets by 5%.
Reduces damage taken from Wind property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Wind property targets by an additional 10%.
Reduces damage taken from Wind property attacks by an additional 15%.
If upgrade level is +8 or higher,
If the users base Str is 90 or higher,
ATK + 50
If the users base Agi is 90 or higher,
Aspd + 5%
If the users base Vit is 90 or higher,
Increases the recovery rate of recovery items by 10%.
If the users base Int is 90 or higher,
MATK + 30
If the users base Dex is 90 or higher,
Reduces the variable casting time of skills by 5%.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Super Novice Guardian Angel's shield which contains holy power that can nullify evil.
Reduces damage taken from Demon race enemies by 5%.
Set Bonus
Angelic Cardigan [1]
Angelic Protection [1]
Angel's Reincarnation [1]
Angelic Guard [1]
Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a chance of casting Level 1 Assumptio on the user when receiving a physical attack.
A ring which bears holy powers that responds to certain abilities and strengthens their potency.
Int + 2
Dex + 1
Mdef + 2
Adds a chance of buffing the user for 3 seconds when using recovery skills;
Increases the recovery rate of recovery skills by 20%.
Set Bonus
Rose of Eden [1]
Angelic Ring
Increases the recovery rate of recovery skills by an additional 10%.
The suit, which has become more powerful through continuous research and improvement, is designed to make it easier to operate various magics.
------------------------
Increases incoming heal effectiveness by 10%.
Reduces SP consumption of skills by 10%.
MHP + 3%, STR + 3, AGI +3.
------------------------
ATK + 10 per refine rate.
------------------------
Increases ASPD by 2% per 2 refine rate.
------------------------
If refine rate is 9 or higher, increases melee and long range physical damage by 10%.
------------------------
If refine rate is 11 or higher, increases ASPD by additional 7%.
------------------------
If refine rate is 13 or higher, additional MATK + 60.
------------------------
Def : 120
This ceremonial headdress holds the likeness of Anubis, god of the underworld.
It is rumored that it empowers the wearer against powerful divine beings.
Reduce damage from MVPs by 2% and Increase effectiveness of healing and healing items by 2%.
If refined higher than +5 reduces damage by MVPs and effectiveness of healing further.
+5 MVP -3% Heal +3%
+6 MVP -4% Heal +4%
+7 MVP -5% Heal +5%
+8 MVP -7% Heal +7%
+9 MVP -10% Heal +10%
Location : Upper & Middle
An ordinary ring that was transformed into a creepy figure
by the magical power interfering devices installed by Illusion.
Str +7, increase damage to all enemies by 10%,
increase damage of Rampage Blast by 1% per 3 BaseLv.
When using Knuckle Arrow lv10, increase damage to all enemies by 10%.
When using Lightning Walk lv5, increase chance to guide attack by 20%.
When using Rising Dragon lv5, reduce after skill delay by 30%.
When using Gentle Touch - Convert lv5, reduce variable casting by 15%,
recovers HP100, SP10 when killing monsters using physical attacks.
An armor modeled after one of the twelve legendary pantheon.
You can feel Apollo's divine power coming from it.
------------------------
MHP + 20%.
------------------------
For every 4 refine level, VIT + 3, MDEF + 5.
------------------------
When refined to +12 or higher,
For every level of Dragon's Breath and Dragon's Water Breath learned, MHP + 1%, up to 10%.
When receiving physical damage, there's a 5% chance to autocast Pneuma Lv.1.
------------------------
Set Bonus:
Apollo Armor [1]
Green Ferus Card
ASPD + 1.
Reduce After Cast Delay by 5%.
------------------------
Set Bonus:
Apollo Armor [1]
Eddga Card
When receiving magic damage, there's a 50% chance to inflict Frozen, Stun, and Stone Curse on enemies.
------------------------
Def : 0
Shoes sent to a woman. Do you have the power to make the impossible possible?
Mdef +10, reduce after cast delay by 2% per 1 refine rate
When equipped with Crown,
reduce variable casting time by 10%. Increase physical damage by 1% and reduce variable casting time by additional 1% per 2 refine rates of Crown and Applause Sandals combined.
When equipped with Tiara,
reduce variable casting time by 10%. Increase magic damage by 1% and reduce variable casting time by additional 1% per 2 refine rates of Tiara and Applause Sandals combined.
When equipped with Amon Ra Card,
Autospell Kyrie Eleison does not activate. Reduce variable casting time by 10%, All Stats +3 per 1 refine rate
A sea-blue crystal ball imbued with the power of water.
Int + 1
Mdef + 2
Reduces damage taken from Water property attacks by 15%.
Adds a chance of casting Level 3 Frost Nova on the attacker when receiving a physical or a magical attack.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
Set Bonus
Empowered Aqua Staff [1]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 60%.
Reduces the damage of Wind property magical attacks on targets by 60%.
Increases damage taken from Wind property attacks by 50%.
An elegant blue robe imbued with the power of water.
Property: Water
Int + 1
Mdef + 10
Reduces the variable casting time of Storm Gust by 3 seconds.
If the user's base Int is 120 or higher, additional Int + 1.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
Set Bonus
Empowered Aqua Staff [1]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 60%.
Reduces the damage of Wind property magical attacks on targets by 60%.
Increases damage taken from Wind property attacks by 50%.
A pair of sea-blue long boots imbued with the power of water.
Max HP + 500
Mdef + 2
Reduces damage taken from Water property attacks by 15%.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
Set Bonus
Empowered Aqua Staff [1]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 60%.
Reduces the damage of Wind property magical attacks on targets by 60%.
Increases damage taken from Wind property attacks by 50%.
A magic staff charged with the freezing power of water.
Property: Water
Int + 3
Increases the damage of Cold Bolt and Frost Driver by 10%.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.